Emulation Times   


News Archive — November 2001



Sections
 
News
News Archives
Search
E-Mail
About
Privacy Statement
 
Archive
 
Software Archive
 
 
Emulators
 
Arcade
Laserdisc Arcade
MAME
Multi-Arcade
Single-Arcade
 
Console
Console
Portable-Console
 
Computer
Computer
Portable-Computer
Mainframe
Virtual Computer
 
Other
Calculator
CPU
Multi-LCD/LED/PocketGame
LCD/LED
Miscellaneous Equipment
Operating Systems
 
Sponsored Sites
MV-1100 - Microvision Emulator Homepage
 
NEWS ARCHIVE - NOVEMBER 2001
Tuesday, November 20th thru Wednesday December 5th 2001

22:23EST - Back from Arizona

Hey all, unfortunately on Nov. 20th, my Mother-In-Law passed away. Consequently, Myself and my wife jumped on a plane and headed off to Arizona to take care of affairs. Getting back home, a lot of emulators have been released, so without further adue, here are the releases for the timeframe I was gone for:

  • CPSE v.0.02 - DOS - CPS2 Multi-Arcade
  • NMAMEX v.11.1 beta 3,4, & 5 - DOS - NeoGeo Only MAME Multi-Arcade
  • NMAMEX II v.12 - Win 9X - NeoGeo Only MAME Multi-Arcade
  • YAME v.0.38 - Win 9X, Linux,Linux PS2, FreeBSD, Win CE ARM, MPS, & SH3 for Pocket & Handheld PC - Multi-Platform
  • TourMAME v.0.56.3 - Win 9X - Enhanced MAME Multi-Arcade
  • MAMECE3 v.9.3 - Win CE ARM, MIPS, SH3, & PsPC - MAME Multi-Arcade
  • Kawaks v.1.37, 1.37b, 1.37c, & 1.38 - Win 9X - Multi-Arcade
  • 8050Emu v.0.1 - Win 9X - 8050 CPU
  • DCMO6 v.1.0 - Win 9X - Thomson MO6
  • X-Millenium T-Tune - 0.26tt1.43 - Sharp X1
  • CustomGB v.0.8 & 0.19 - Win 9X - Nintendo Gameboy
  • Raine v.0.34b - BeOS - Multi-Arcade
  • VisualBoy Advance v.0.7 - Win 9X - Nintendo Gameboy Advance
  • VirtualCE v.2.1 - HP56X, Casio E200, iPAQ 3100,3600,3700,3800 and others - Windows CE OS
  • YAAME v.0.2 - DOS - Multi-Arcade
  • 1964 v.0.7.1 - Win 9X - Nintendo 64
  • Apollo v.0.03 - Win 9X - Nintendo 64
  • Fake64 v.0.0.3 - Win 9X - Nintendo 64
  • WinGORF v.1.3.1 - Win 9X - Single-Arcade
  • basicNES v.1.3 debug level 0 - Win 9X - Nintendo NES
  • FCEUltra v.0.7.2 - Win 9X - Nintendo NES
  • InfoNES v.0.76J - Linux & Linux PS2 - Nintendo NES
  • PocketNES v.1.0 beta 3B - Win CE ARM, MIPS, & SH3 - Nintendo NES
  • NesterDC v.5.0beta 1 - Dreamcast - Nintendo NES
  • RetroDrive v.4.0 - Win 9X - Sega Genesis
  • GtkTIEmu v.1.53 - Linux & Win 9X - Texas Instruments Multiple TI-XX Calculators
  • FunnyMu v.0.41 - Linux/Win 9X - Vtech Funvision/Whizzard/Creativision
  • Joyce v.1.9.4 - Win 9X - Amstrad PCW
  • NeoGeoCD v.0.4.7, 0.4.8, 0.4.9, 0.5.0, 0.5.1, 0.5.2, & 0.5.3 - Win 9X - SNK NeoGeoCD
  • Ami99 QI v.3.0 Alpha - Win 9X - Texas Instruments TI99/4a
  • XM6 v.0.50 - Win 9X - Fujitsu FM-7
  • M88 Pocket v.0.01 - Win 9X - Fujitsu FM-7
  • BGB v.0.66 - Win 9X - Nintendo Gameboy
  • PSinex Revision 3 - Win 9X - Sony Playstation
  • VirtuaNES v.0.37 - Win 9X - Nintendo NES
  • WinGBC 2nd v.1.00 - Win 9X - Nintendo Gameboy
  • Akiko v.1.0 - Win 9X - CD32/CDTV
  • fmsxCE v.0.01 - Win CE - MSX
  • UnrealSpeecy v.0.28 - Win 9X - Sinclair ZX Spectrum
  • WinX68K High Speed v.0.40 & 0.41 - Win 9X - Sharp X68000
  • FanBuild v.0.56.6 - Win 9X - Enhanced MAME Multi-Arcade
  • Steem v.2.06 - Win 9X - Atari ST
  • LEDHead v.Alpha 4 - Win CE ARM, MIPS, & SH3 & Win 9X - Multi-Handheld
  • Satourne v.26112001 - Win 9X - Sega Saturn
  • Atari800 v.1.2.0 - Win 9X - Atari 8-bit
  • NeoRAGEX v.1.00 Patch - Win XP - SNK NeoGeo
  • T98-Next v.12.2th - Win 9X - NEC PC98
  • FooN v.0.07 & 0.08 - Gameboy Advance - Sinclair ZX Spectrum
  • TinyPacMan v.0.1 - Win 9X - Namco PacMan Single-Arcade
  • FCA v.0.1 - Gameboy Advance - Nintnendo Gameboy Advance
  • SVI v.0.33 - DOS - Spectravideo 318/328
  • XM6 v.0.50 - Win 9X - Fujitsu FM-7
Follow the link for these emulators in their appropriate sections.

Monday, November 19th, 2001

21:04EST - Richard Bannister Updates 17 Emulators for Mac OS

Richard Bannister has updated 17 of his emulators for the Mac OS.

    These releases have no other changes other than the MP bug fix:
  • Arnold v.1.5.4 - Amstrad CPC
  • fMSX v.2.5.2 - MSX
  • Generator v.0.3.5 - Sega Genesis
  • Handy v.0.8.3 - Atari Lynx
  • Jum52 v.0.5.5 - Atari 5200
  • MO5 v.2.1.3 - Thomson MO5
  • Neopocott v.0.4.2 - SNK NeoGeo Pocket
  • RockNES v.1.9.5.3 - Nintendo NES
  • SMS Plus v.0.9.9a - Sega Master System
  • TGEmu v.0.1.9 - NEC Turbografx16
    The following releases fix the above problem and add other changes and improvements:
  • Boycott v.0.6.7 - Nintendo Gameboy
  • Boycott Advance v.0.2.4 - Nintendo Gameboy Advance
  • Frodo v.4.2.2 - Commodore 64
  • Modeler v.0.9.3 - Multi-Arcade
  • O2Em v.0.6.7 - Magnovox Odyssey^2
  • Oric v.1.6.2 - Oric
  • TEO v.1.7.0 - Thomson TO8
Follow the link for these emulators in their appropriate sections.


12:59EST - NeoGeoCD v.0.4.6 for Win 9X Released

NeoGeoCD v.0.4.6 for Win 9X, an SNK NeoGeoCD emulator has been released. This release includes the following features, enhancements, and bugfixes:

  • Cash it modifies the housing system of the file. One file (the game name.cache) it tried to collect. Being to be unnecessary please delete the folder of the time before. When it is CD image, but capacity is eaten because well whether saying, with reading from the CD the response When also the fact that it falls it is troubled, please try using.
  • Digital CD being to have become not be able to start the prayer, it corrects.
Follow the link for NeoGeoCD in the Console Emulation section.

Sunday, November 18th, 2001

20:42EST - NeoGeoCD v.0.4.5 for Win 9X Released

NeoGeoCD v.0.4.5 for Win 9X, an SNK NeoGeoCD emulator has been released. This release includes the following features, enhancements, and bugfixes:

  • Backup memory re-? correction (^-^;
  • You can use also the old data, but because the quantity which can be written strangely it decreases, turns off the backup.bin the person who You think it is good.
  • In addition the place where it is not visible variety corrections.
Follow the link for NeoGeoCD in the Console Emulation section.

20:38EST - SVI-318/328 v.0.33 for DOS Released

SVI-318/328 v.0.33 for DOS, a Spectravideo SVI-318/328 emulator has been released. This release includes the following features, enhancements, and bugfixes:

  • Fixed a bug in the floppy disk emulation (Tomas Karlsson)
  • Added reset key (Tomas Karlsson)
  • Floppy disk support added (Tomas Karlsson)
Follow the link for SVI-318/328 in the Computer Emulation section.

14:33EST - fMSXSO v.0.92 for Win 9X Released

fMSXSO v.0.92 for Win 9X, an MSX emulator has been released. Not sure what's new in this release.

Follow the link for fMSXSO in the Computer Emulation section.


14:31EST - Nebula v.1.94b for Win 9X Released

Nebula v.1.94b for Win 9X, a Multi-Arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:

    NEOGEO:
  • Changed kof2000 romset names.
  • Fixed console mode for nitd and kof2000.
  • Added support sets with decrypted gfx.
  • Fixed kof99 and kof99d graphics.
    CPS2:
  • Fixed a Directsound 3D bug that was causing
  • strange problems (I forgot to add an EMMS opcode at the end of the MMX code).
    GENERAL:
  • Slowdowns while connected to internet or using other audio programs in background should now be mostly fixed now.
  • Added option to show sound codes, useful to find codes for Force Feedback.
Follow the link for Nebula in the Multi-Arcade Emulation section.


Saturday, November 17th, 2001

23:35EST - Bochs v.1.3 pre 1 for Win 9X Released

Bochs v.1.3 pre 1 for Win 9X, a PC 80X86 emulator has been released. This release includes the following features, enhancements, and bugfixes:

  • add support for MacOS X (Carbon API), BeOS, and Amiga/MorphOS
  • emulated NE2000 works in Linux and WinNT/2000
  • read raw CD in Win95/98, read ISO images on any platform in WinNT/2000, reading from raw floppies is supported
  • debugger is supported on win32
  • new text mode configuration menus, as an alternative to editing .bochsrc
  • runtime configuration menu can change floppy disk images, turn debug logging on/off during simulation
  • polite panics. If you write "panic: action=ask" in the bochsrc, bochs will ask you what to do when a panic occurs. Choices include: quit,
  • continue, or turn off this type of message.
  • parallel port emulation
  • new and improved model of PIT (programmable interval timer)
  • improved control over simulation time: option to stay in sync with real time, and an option to use less CPU time when Bochs is idle.
  • many small improvements in cpu and device emulation
  • simpler Win32/VC++ compile process, option to use VC++ workspaces
  • documentation is about 80% converted to docbook, with many sections written from scratch.
Follow the link for Bochs in the Computer Emulation section.

23:30EST - J80 v.2.2 for Win 9X Released

J80 v.2.2 for Win 9X, a Sinclair ZX Spectrum emulator has been released. Not sure what is new in this release.

Follow the link for J80 in the Computer Emulation section.


23:25EST - Final Burn Alpha v.0.220 for Win 9X Released

Final Burn Alpha v.0.220 for Win 9X, a Multi-Arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:

  • AYE: Fixed cawing & clones buildings gfx error.
  • J_K: Fixed repeating sounds.
  • J_K: Fixed sound crashing in DDTOD and other games.
  • J_K: Changed keys for volume up and down.
  • J_K: Fixed aspect ratio for vertical games
  • M_H: Added the third button to the mtwins driver.
  • M_H: fixed crash bugs in cawingj, knightsj, qadj, striderj, varthj & varthu.
Follow the link for Final Burn Alpha in the Multi-Arcade Emulation section.

23:20EST - Emurayden v.1.2 for Win 9X Released

Emurayden v.1.2 for Win 9X, a Sony Playstation emulator has been released. Not sure what is new in this release.

Follow the link for Emurayden in the Console Emulation section.


23:17EST - NMAMEX II v.0.12 Beta 13 for Win 9X Released

NMAMEX II v.0.12 Beta 13 for Win 9X, a NeoGeo only MAME Multi-Arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:

  • It corresponds " METAL SLUG 3 " with " the Warring States handing down 2001 " as a jukebox exclusive use. (* Only the m1, the v1 - the v4 load. You cannot play the game)
  • Correction of bank cord/code of part.
Follow the link for NMAMEX II in the MAME Emulation section.

23:15EST - NMAMEX v.0.11.1 Beta 3 for DOS Released

NMAMEX v.0.11.1 Beta 3 for DOS, a NeoGeo only MAME Multi-Arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:

  • It corrects the front layer transforming of the kof2000. (NMAME X II Ver.12 beta11 equality)
  • It deletes " the kof99p ".
Follow the link for NMAMEX in the MAME Emulation section.

23:10EST - FastMAME v.0.56 for Win 9X Released

FastMAME v.0.56 for Win 9X, an enhanced MAME Multi-Arcade emulator has been released. This initial release includes the following features, enhancements, and bugfixes:

  • This is a MAME build for Windows not using MingW but the Intel C++ Compiler which results in a 10-20% speed increase which I think is quite nice =). No other changes were made to the source.
Follow the link for FastMAME in the MAME Emulation section.

23:05EST - Modeler v.0.9.3 for Win 9X Released

Modeler v.0.9.3 for Win 9X, a Multi-Arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:

  • Fixed long-time bug that was causing crackling and hiss in all System 32 games.
  • V60 core fix for the Super Visual Football attract mode (it no longer hangs on a black screen!)
  • V60 core substantially sped up. This helps the framerate a lot on some of the more intense games like Outrunners, Radmobile, and F1 Exhaust Note..
  • Fixed Z80 protection for Burning Rival so sound plays again.
  • Updated YM3834 emulation to latest version with substantial accuracy fixes by Jarek Burczynski.
  • RF5C68 indirect banking mode added, makes the engine sounds work in F1 Exhaust Note and F1 Super Lap. Also fixes some music glitches in various games.
  • Engine and tire screeching sounds fixed in OutRunners.
  • Z80 core upgraded to RAZE 1.0.6.
  • Some savestate bugs fixed. States saved in previous versions of Modeler are no longer compatible and will not load properly.
  • Sound fixed to work again in Virtua Racing.
  • Controls mapped better for the Model 1 games. It's now possible to enter test mode in Virtua Fighter, and the usual steering controls apply in Virtua Racing.
  • Voice samples fixed in Virtua Racing
  • Preliminary sound added to Virtua Fighter. Now you can hear the invisible people beating each other up during the attract mode.
  • Log to .WAV file added. The log will go into a folder called "wave" in a file with the same name as the ROM zip, except with .wav instead of .zip. Eg for OutRunners the log is orunners.zip.
Follow the link for Modeler in the Modeler Emulation section.

23:00EST - CustomGB v.0.17 for Win 9X Released

CustomGB v.0.17 for Win 9X, a Nintendo Gameboy emulator has been released. This release includes the following features, enhancements, and bugfixes:

  • Picture filter (Super 2xSaI) addition (for person of fast personal computer)
  • Initialization processing when resetting the IO:HDMA5 it adds
  • WINDOW bug of drawing processing of the layer you correct
  • Behavior of the HDMA/GDMA to accurate it does
Follow the link for CustomGB in the Portable-Console Emulation section.

Friday, November 16th, 2001

22:22EST - EmeraldMAME32 v.0.37b16-011116 for Win 9X Released

EmeraldMAME32 v.0.37b16-011116 for Win 9X, an enhanced MAME Multi-Arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:

  • While retaining input, with execution, state saving, the load and reset (the F3 key) it tried also state to retain. When reappearing input, please appoint the.trc file.
  • The zip it corresponds to reading the sta file which was compressed.
  • Correction of StretchcMame32 part installation.
  • It modifies the default of the dip switch of the Gradius and the Salamander.
Follow the link for EmeraldMAME32 in the MAME Emulation section.

22:19EST - WinFellow v.0.4.3 Alpha Build 1 for Win 9X/NT/2K Released

WinFellow v.0.4.3 Alpha Build 1 for Win 9X/NT/2K, a Commodore Amiga emulator has been released. This release includes the following features, enhancements, and bugfixes:

Changelog since WinFellow alpha v0.4.3 build 1
==============================================

asm/busa.s, c/blit.c
--------------------
- replaced asm copy/fill implementation with C version
- improved timing of blitter operations

c/floppy.c
----------
- improved timing of floppy data transfers
- extended ADF image loader

c/cpu.c
-------
- fixed 64 bit division bug

c/cia.c
-------
- fixed one shot mode bug and lost cycles when translating

asm/cpua.s
----------
- reset instruction now performs a non-destructive reset

c/draw.c
--------
- fixed refresh rates problem when enumerating all display modes
- fixed initializing of copper table

win32/c/fswrap.c
----------------
- added function for converting a absolute path to a relative path

win32/c/gfxdrv.c
----------------
- fixed resizing of emulation window
- fixed handling of maximize, restore, minimize or close messages
- fixed some strechting/blitting of/to surface issues 
  (windowed vs full screen)
- improved detection of memory on graphical cards

win32/c/wgui.c
--------------
- removed horizontal scale option
Follow the link for Z26 in the Computer Emulation section.

Thursday, November 15th, 2001

23:32EST - XCPMAME v.11/14/2001 for X11, SVGALib, & XGL Linux Released

XCPMAME v.11/14/2001 for X11, SVGALib, & XGL Linux, a CPS1/CPS2/NeoGeo emulator has been released. This release is in sync with CPS2MAME v.2.560.

Follow the link for XCPMAME in the MAME Emulation section.


Wednesday, November 14th, 2001

23:32EST - Z26 v.1.52 for DOS Released

Z26 v.1.52 for DOS, an Atari 2600 emulator has been released. This release includes the following features, enhancements, and bugfixes:

  • A minor adjustment to the handling of WSYNC.
  • A display of the number of scanlines in the current frame when in video mode 9.
  • Thanks to Eckhard Stolberg for these updates.
Follow the link for Z26 in the Console Emulation section.

23:46EST - PCSX v.0.9.250 for Linux Released

PCSX v.0.9.250 for Linux, a Sony Playstation emulator has been released. Not sure what is new in this release.

Follow the link for PCSX in the Console Emulation section.


23:39EST - Final Burn Next Build 011115 for Win 9X Released

Final Burn Next Build 011115 for Win 9X, a Multi-Arcade emulator has been released. Not sure what is new in this release.

Follow the link for Final Burn Next in the Multi-Arcade Emulation section.


23:36EST - CPSMAME v.11.14.01 for MacOS & MacOS Carbon Released

CPSMAME v.11.14.01 for MacOS & MacOS Carbon, a CPS1/CPS2/NeoGeo only MAME Multi-Arcade emulator has been released. This release is in sync with CPS2MAME v.2.560.

Follow the link for CPSMAME in the MAME Emulation section.


23:34EST - V41 v.6.0 Source Released

V41 v.6.0 Source, a Hewlett Packard HP-41 Calculator emulator has been released.

Follow the link for V41 in the Calculator Emulation section.


23:32EST - NeoPop v.0.110 for Win 9X Released

NeoPop v.0.110 for Win 9X, an SNK NeoGeo Pocket emulator has been released. This release includes the following features, enhancements, and bugfixes:

  • Correct font emulation. Text based roms all look a lot better now.
  • Included a rough compatibility list, as a guide only. Still no commercial roms yet.
  • Can now Unload rom.
  • Added an auto disassemble window at the bottom of the debugger. It starts at the current instruction, and can point at a breakpoint. Clicking on an item in the list fills in the address box.
  • Code tidying and general clean up. Fixed a few little bugs along the way.
Follow the link for NeoPop in the Portable-Console Emulation section.

23:26EST - Final Burn Alpha v.2.10 for Win 9X Released

Final Burn Alpha v.2.10 for Win 9X, a Multi-Arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:

  • 1) Added drivers for ddtod, sfz3a, vsava, xmvsf & xmcota.
  • 2) Added cheats for ddtod, sfz3a, vsava, xmvsf & xmcota.
Follow the link for Final Burn Alpha in the Multi-Arcade Emulation section.

23:21EST - FANBuild v.0.56.4 for Win 9X I686 & K6 Released

FANBuild v.0.56.4 for Win 9X I686 & K6, an enhanced MAME Multi-Arcade emulator has been released. Not sure what is new in this release. Translator is still down.

Follow the link for FANBuild in the MAME Emulation section.


23:15EST - Kawaks v.1.36 for Win 9X Released

Kawaks v.1.36 for Win 9X, a Multi-Arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:

  • New games supported :
    • Dungeons & Dragons: Tower of Doom (Euro 940412)
    • Street Fighter Zero 3 (Asia 980701)
    • Vampire Savior: The Lord of Vampire (Asia 970519)
    • X-Men: Children of the Atom (Euro 950105)
    • X-Men Vs. Street Fighter (Euro 960910)
    • The King of Fighters 2000 (encrypted C) (Thanks to Nicola Salmoria)
  • The King of Fighters 2000 (encrypted C) is the exact same game as the other KOF2000
  • The difference only lies in the romset used (Encrypted gfx roms)
  • The Encrypted C set will load significantly slower though especially for low RAM PCs so I'd suggest you still use the older set...
  • Added trackball emulation for The Irritating Maze
  • Fixed 257-m1.bin merge info for kof2000/kof2000n
  • Fixed a last bug in the Romcenter DAT generation.
  • Found a bug in the sound sync code. May fix some jerkiness for some people.
  • Included some code to try to make Kawaks less CPU intensive and more multitask friendly (meaning CPU shouldn't be 100% usage when you use Kawaks)
  • Changed Step frame from Space to Shift+Space (caused problems if you were using Space as in your game keys)
  • Added some keyboard shortcuts to modify cheats. (allows to activate/desactivate quickly some cheats without even leaving fullscreen)
  • Fixed the puzzle game in Three Wonders (CPS1)
  • Fixed macros for NeoGeo games
  • Changed Redefine keys dialog box so it shows macro text next to the macro key
  • New Shot factory (Tools menu). Works very nicely with NeoGeo games :)
Follow the link for Kawaks in the Multi-Arcade Emulation section.

23:11EST - CPS2MAME v.2.560 for Win 9X Released

CPS2MAME v.2.560 for Win 9X, a CPS1/CPS2/NeoGeo only MAME Multi-Arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:

  • Added 'X-Men Vs. Street Fighter (Euro 960910)'
  • Added 'X-Men: Children of the Atom (Euro 950105)'
  • Added 'Vampire Savior: The Lord of Vampire (Asia 970519)'
  • Added 'Street Fighter Zero 3 (Asia 980701)'
  • Added 'Dungeons & Dragons: Tower of Doom (Euro 940412)'
  • Added Various ofter ROM information though games disabled.
Follow the link for CPS2MAME in the MAME Emulation section.

23:07EST - XMAME test version for BeOS Released

XMAME test version for BeOS, a MAME Multi-Arcade emulator has been released. This is its initial relase.

Follow the link for XMAME in the MAME Emulation section.


Tuesday, November 13th, 2001

23:21EST - NeoGeoCD v.0.4.4 for Win 9X Released

NeoGeoCD v.0.4.4 for Win 9X, an SNK NeoGeoCD emulator has been released. Not sure what is new in this release, the translator is not working tonight.

Follow the link for NeoGeoCD in the Console Emulation section.


23:11EST - UNZ v.0.1 L20a for Win 9X Released

UNZ v.0.1 L20a for Win 9X, a Fujitsu FM-Towns emulator has been released. Not sure what is new in this release.

Follow the link for UNZ in the Computer Emulation section.


23:01EST - D-Boy v.0.75c for Win 9X Released

D-Boy v.0.75c for Win 9X, a Nintendo Gameboy emulator has been released. Not sure what is new in this release.

Follow the link for D-Boy in the Portable-Console Emulation section.


Monday, November 12th, 2001

22:32EST - Hoxs64 v.0.9 Beta for Win 9X Released

Hoxs64 v.0.9 Beta for Win 9X, a Commodore 64 emulator has been released. This release includes the following features, enhancements, and bugfixes:

  • More of those fancy demos should now display.
  • FLI and IFLI should work. (It was sort of working before, if you wrote a program that worked with the old Hoxs64 incompatible timing.)
  • 1) Timing of interrupts with respect to the VIC --> CPU BA line has been fixed (I hope). This information is not easy to find.
  • 2) Introduced a 12 clock cycle delay between the "g-access" data fetch of the VIC and the rendering of the pixels. Pixels are rendered with the colour register values that are available at the clock that they are rendered, as opposed to the clock that the pixels are fetched.
  • 3) Fix to allow the border to be turned off by a switch from a 24 line to a 25 line display while the raster line is any where on the "top comparison line". This information seems to be missing from Christian Bauer's VIC Article.
  • 4) Reworked CPU and VIC timing to allow the CPU to influence some additional operations of the VIC at the same clock cycle as the write to the VIC registers.
  • 5) Fixed the VIC to fetch the lower 4 bits of the current CPU opcode when accessing the colour RAM while the address lines are in use by the CPU.
  • 6) Introduced a 2 clock cycle delay (was 1 clock delay) between the CPU write to $D011 and the time that VIC goes from idle to display state given the various logic rules.
Follow the link for Hoxs64 in the Computer Emulation section.

22:29EST - Raine v.0.34a for BeOS Released

Raine v.0.34a for BeOS, an Multi-Arcade emulator has been released. Not sure what is new in this release.

Follow the link for Raine in the Multi-Arcade Emulation section.


22:26EST - WonderScott Online v.0.20 Beta for Java Released

WonderScott Online v.0.20 Beta for Java, a Bandai Wonderswan emulator has been released. This release includes the following features, enhancements, and bugfixes:

  • WonderSnake is playable !!! (left bugs: no password access & buggy score display)
  • Fixes I/O Support
  • Add support for Horizontal cursors & Buttons
  • Add keyboard support
  • Add Y Scrolling for Foreground/Background in MODE16PC
  • Fixes X Scrolling for Foreground in MODE16PC
  • Add/Fixes many opcodes
  • Add/Fixes current line counter
  • Add support for H/V flipping for tiles in MODE16PC
  • Add Horizontal/Vertical rom autodetect (see "Gunpey EX" screenshot)
  • Add dynamic Horizontal/Vertical display option
  • Add support for Horizontal/Vertical display
Follow the link for WonderScott Online in the Portable-Console Emulation section.

22:17EST - Gens v.1.30b for Win 9X Released

Gens v.1.30b for Win 9X, an Sega Genesis emulator has been released. This release includes the following features, enhancements, and bugfixes:

  • A fast release just to fix the save state bug added in Gens 1.30
Follow the link for Gens in the Console Emulation section.

22:13EST - MZEmu v.0.075 for Win 9X Released

MZEmu v.0.075 for Win 9X, an Sharp MZ-800 emulator has been released. Not sure what is new in this release.

Follow the link for MZEmu in the Computer Emulation section.


22:08EST - CustomGB v.0.16 for Win 9X Released

CustomGB v.0.16 for Win 9X, an Nintendo Gameboy emulator has been released. This release includes the following features, enhancements, and bugfixes:

  • Processing when resetting the KEY1 it adds
  • Suitably modification of behavior of HDMA/GDMA
  • GBC private the picture is strange the way which of those where with the software both the oven is indicated mainly it becomes
Follow the link for CustomGB in the Portable-Console Emulation section.

22:02EST - NLMSX v.0.35 for Win 9X Released

NLMSX v.0.35 for Win 9X, an MSX emulator has been released. This release includes the following features, enhancements, and bugfixes:

  • Fullscreen support. Use ALT+ENTER to switch between windowed and fullscreen mode.
  • Changed the configuration file (config.ini) format.
Follow the link for NLMSX in the Computer Emulation section.

Sunday, November 11th, 2001

23:22EST - FPSE v.0.09-011111 for Amiga Released

FPSE v.0.09-011111 for Amiga, a Sony Playstation multi-arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:

  • A new release with some bugfixes and added features.
  • Memory card support is fixed, and compiler (dynarec) and PSX Port support has been added.
  • There is also a switch to use READ_CD for CD support.
  • This was used by some of the FPSE/Amiga 0.08 revisions and might work better than CMD_READ with some CD-ROMs.
Follow the link for FPSE in the Console Emulation section.

23:18EST - Nebula v.1.94 for Win 9X Released

Nebula v.1.94 for Win 9X, a Multi-Arcade emulator has been released. Not sure what's new in this release.

Follow the link for Nebula in the Multi-Arcade Emulation section.


23:14EST - FANBuild v.0.56.3 for Win 9X Released

FANBuild v.0.56.3 for Win 9X, an enhanced MAME Multi-Arcade multi-arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:

  • Support of new the dump " windj_s1.rom " for " windjammers "
  • Addition of some fixed coming from STEPHH :
  • Fixes the dips switches and inputs for:
  • Speed corner
  • loop (set 1 and 2)
  • Sky bumper
  • Crazy climber (All versions)
  • Guzzler
  • Swimmer (set 1, 2 and 3)
  • Buggy challenge and its clone
  • Fixes the cocktail mode for:
    • loop (set 1 and 2)
    • Sky bumper
    Follow the link for FANBuild in the MAME Emulation section.


    23:11EST - Impact Win2K Patched v.0.432756 for Win 2k Released

    Impact Win2k Patched v.0.432756 for Win 2k, a multi-arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • Basically a Win2k fixed version of the last release.
    Follow the link for Impact Win2K in the Multi-Arcade Emulation section.

    23:02EST - VirtuaNES v.0.36 for Win 9X in English & Japanese Released

    VirtuaNES v.0.36 for Win 9X in English & Japanese, a Nintendo NES emulator has been released. This release includes the following features, enhancements, and bugfixes:

      - Addition -
    • Addition of sound filter setting. It can set with only the INI file. [ The Sound ] of the INI file please designate " " the section of the FilterType below as 1 or 2.
    • 1: Simple low-pass filter
    • 2: Effectiveness is large the low-pass filter whose
    • With it has become. The UI being just a little to be serious in the future you insert the fact that it changes.
    • Net play functional addition (archive bundled NetPlay.txt reference).
    • It adds the option which can change the system of 4 prayer adapters.
    • In 1 frame unit emulation addition of the shortcut which is done.
    • Addition of the Throttle shortcut which is not the toggle. Decoration key setting of the ALT and the like is not effective. There being a decoration key, it is ignored, (specification).
    • Picture left edge clip function (function of the NES) addition of option and the shortcut which are controlled.
    • Movie loop playback functional addition.
    • Addition of indication of movie information.
      - Modification -
    • Modification of frame skip processing at time of disk access.
    • Way the shortcut key key repeat is effective, modification.
      - Correction -
    • At the time of net play it corrects the fact that dialogue for debugging is made.
    • Being to have same ones to shortcut key setting, it corrects.
    • It meaning that movie loop playback is strange, it corrects.
    • Being to have bug in the disk state and the movie, it corrects.
    • Because there are times when the data to the v0.35 becomes strange, please do again to save if possible, or turn off once and recreate.
    • As for the dsv file it is all right with you think, but because of sense backing up, please try recreating.
    • It corrects the trouble where portion of shortcut key setting is not retained.
    • Correction of FramecIrq processing.
    • It corrects the SPRITE 0 HIT.
    • In addition, minutely correction.
    • It corrects the fact that " the " music does not sound " at reflecting world ".
    • With " when, " the JJ spring out large maneuvers 2 " the frame it skips it corrects the fact that it stops ".
    Follow the link for e500e 2000 in the Computer Emulation section.


    Saturday, November 10th, 2001

    23:46EST - e500e 2000 v.0.61 for Win 9X Released

    e500e 2000 v.0.61 for Win 9X, an Panasonic E500 emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • Keyboard after the operating the window, in main window focusing movement
    • The possibility just a little of fumbling the DirectDraw to be
    • Chm in help of type modification
    Follow the link for e500e 2000 in the Computer Emulation section.

    23:46EST - CaPriCe32 v.3.01 for Win 9X Released

    CaPriCe32 v.3.01 for Win 9X, an Amstrad CPC emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • Having an archived DSK image open in Caprice32 and then moving it outside of the emulator caused a crash in MSVCRT.DLL on startup. Fixed.
    • Caprice32 now checks ROM files for validity and strips any 128 bytes headers it may find.
    Follow the link for CaPriCe32 in the Computer Emulation section.

    23:38EST - PCEm Pre-Release 2.1 for Mac OS Released

    PCEm Pre-Release 2.1 for Mac OS, an NEC PC-8801 emulator has been released. Not sure what is new in this release.

    Follow the link for PCEm in the Computer Emulation section.


    23:33EST - NeoGeoCD v.0.4.2 & 0.4.3 for Win 9X Released

    NeoGeoCD v.0.4.2 & 0.4.3 for Win 9X, an SNK NeoGeoCD emulator has been released. These releases includes the following features, enhancements, and bugfixes:

      v.0.4.2
    • Backup it corrects the Memory. There is no excuse, but it becomes not be able to use the data of the time before.
    • The Last being to have become not be able to start Blade 2, it corrects.
      v.0.4.3
    • As for the CD-DA the one which processed with another thread appealing, with with the notion that where you say and recreating (the ^-^;
    Follow the link for NeoGeoCD in the Console Emulation section.


    22:27EST - Anex86 v.2.47 for Win 9X Released

    Anex86 v.2.47 for Win 9X, a PC 80X86 emulator has been released. Not sure what is new in this release.

    Follow the link for Anex86 in the Computer Emulation section.


    22:23EST - NNNesterJ v.0.22 for Win 9X in English & Japanese Released

    NNNesterJ v.0.22 for Win 9X in English & Japanese, a Nintendo NES emulator has been released. Not sure what is new in this release.

    Follow the link for NNNesterJ in the Console Emulation section.


    Friday, November 9th, 2001

    23:21EST - EmuRayden v.1.01 for Win 9X Released

    EmuRayden v.1.01 for Win 9X, a Sony Playstation emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • Fixed all the problems of interphase and translated to the Spanish.
    • Now it comes with the Emurayden PSX Tester, that is to tester of the system that make work better the games of playstation and with greater speed.
    • Improved the window of " About... ".
    • Fixed a problem in the graphs of the personages of End Fantasy 9.
    • Now it comes packed in an installation car-descomprimible and with desinstalador.
    Follow the link for EmuRayden in the Console Emulation section.

    23:15EST - WinUAE-AVI v.0.8.17R3 for Win 9X Released

    WinUAE-AVI v.0.8.17R3 for Win 9X, a Commodore Amiga emulator has been released. This release is in sync with WinUAE v.0.8.17R3.

    Follow the link for WinUAE-AVI in the Computer Emulation section.


    23:11EST - Gens v.1.30 for Win 9X Released

    Gens v.1.30 for Win 9X, a Sega Genesis emulator has been released. This release includes the following features, enhancements, and bugfixes:

      [SEGA CD]
    • Added the possibility to choose a perfect synchronisation emulation mode.
    • This means that main CPU and sub CPU execute instruction by instruction then emulation is more accurate but a lot slower.
    • This option is desactivated by default, you can enable it when you're playing a Sega CD game but it's highly recommend to use it only if the game doesn't work in normal emulation mode and if your CPU is fast (>= 500 Mhz).
    • Fixed a (stupid) bug in the GFX rotation/scaling engine.
    • Fixed Word RAM decoded format (dot GFX conversion).
    • Added CELL GFX conversion.
    • CDC -> PCM RAM DMA fixed.
    • CDD and CDC emulation improved.
    • Fixed the memory control register (not yet perfect).
    • Fixed a bug in the "Font Data" calculation.
    • Fixed a bug with PCM sound.
    • Fixed severals bugs in the MP3 decoder and streaming code.
    • Some others minors bugs fixed...
      [GENESIS]
    • YM2612 emulator upgraded to the last version, FM sound is a bit better.
    • CGOffline support added.
      [GENERAL]
    • All specials renders modes (Scanlines, 2xSAI ...) are now as fast in windowed mode than in fullscreen mode.
    • Better sound volume adjustement between all differents sound chips.
    • VSync added for windowed mode.
    • Can save or load custom named states.
    • States are described EMPTY or OCCUPIED.
    • Others minors changes...
    Follow the link for Gens in the Console Emulation section.


    23:06EST - VisualBoy Advance/SDL v.0.6.0.1 for Win 9X & Linux Released

    Visual Boy/SDL v.0.6.0.1 for Win 9X & Linux, a Nintendo Gameboy Advance emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • configurable GB/GBA keys, including joystick support
    • option to use BIOS file
    • directory selection for save state, battery and screen capture
    • fullscreen mode
    • video sizes 1x, 2x, 3x and 4x
    • graphic filters Normal, TV Mode, 2xSaI, Super 2xSaI and Super Eagle
    • same emulation core as VisualBoyAdvance 0.6.0.1: GB and GBA emulation
    • built-in ARM/THUMB assembly debugger
    • 10 save states accesible through keyboard
    • automatic battery file load/save
    • auto-fire support
    • pause, reset through keyboard
    • 16, 24 and 32 bit desktop support
    Follow the link for VisualBoy Advance/SDL in the Portable-Console Emulation section.

    Thursday, November 8th, 2001

    21:55EST - ASpectrum v.0.13 for DOS Released

    ASpectrum v.0.13 for DOS, a Sinclair ZX Spectrum emulator has been released. Not sure what is new in this release.

    Follow the link for ASpectrum in the Computer Emulation section.


    21:50EST - fMSXSO v.0.91 for Win 9X Released

    fMSXSO v.0.91 for Win 9X, an MSX emulator has been released. Not sure what is new in this release.

    Follow the link for fMSXSO in the Computer Emulation section.


    21:44EST - VirtuaNES v.0.35 for Win 9X in Japanese & English Released

    VirtuaNES v.0.35 for Win 9X in Japanese & English, a Nintendo NES emulator has been released. This release includes the following features, enhancements, and bugfixes:

      - Addition -
    • Net play functional addition (archive bundled NetPlay.txt reference).
    • It adds the option which can change the system of 4 prayer adapters.
    • In 1 frame unit emulation addition of the shortcut which is done.
    • Addition of the Throttle shortcut which is not the toggle. Decoration key setting of the ALT and the like is not effective. There being a decoration key, it is
    • ignored, (specification).
    • Picture left edge clip function (function of the NES) addition of option and the shortcut which are controlled.
    • Movie loop playback functional addition.
    • Addition of indication of movie information.
      - Modification -
    • Modification of frame skip processing at time of disk access.
    • Way the shortcut key key repeat is effective, modification.
      - Correction -
    • It corrects the trouble where portion of shortcut key setting is not retained.
    • Correction of FramecIrq processing.
    • It corrects the SPRITE 0 HIT.
    • In addition, minutely correction.
    • It corrects the fact that " the " music does not sound " at reflecting world ".
    • With " when, " the JJ spring out large maneuvers 2 " the frame it skips it corrects the fact that it stops ".
    Follow the link for VirtuaNES in the Console Emulation section.


    21:38EST - NeoGeoCD v.0.4.1 for Win 9X Released

    NeoGeoCD v.0.4.1 for Win 9X, an SNK NeoGeoCD emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • CD check was installed for the second time. Version of yesterday is asked in case of having deletion.
    Follow the link for NeoGeoCD in the Console Emulation section.

    21:23EST - VisualBoy v.0.6.0.1 for Win 9X Released

    VisualBoy v.0.6.0.1 for Win 9X, a Nintendo Gameboy Advance emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • fixed bug with Japanese and Chinese translations
    • fixed bug with 8-bit or 16-bit freeze cheat codes
    • fixed a small VRAM bug
    Follow the link for Visual Boy Advance in the Portable-Console Emulation section.

    Wednesday, November 7th, 2001

    23:54EST - NesterDC v.4.0 for Dreamcast Released

    NesterDC v.4.0 for Dreamcast, a Nintendo NES emulator has been released. Not sure what is new in this release.

    Follow the link for NesterDC in the Console Emulation section.


    23:45EST - FinalBurn v.2001.10.05 for Linux Released

    FinalBurn v.2001.10.05 for Linux, a Multi-Arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • 8 bit color works.
    • Source code available.
    • Config files impemented.
    • Commandline options implemented.
    • Lowpass audio filter implemented.
    • Can use code from FinalBurn Alpha to increase the number of playable games.
    • Supports no-sound.
    • Solved a theorical compatibility problem with colors and SDL.
    • Controls should be now complete. Sega games can be played.
    • Finished the interpolation enhancements. Now both QSound and Sega-PCM use it to produce better sound with less CPU.
    Follow the link for NMAMEX II in the MAME Emulation section.

    23:37EST - NMAMEX II v.0.12 for Win 9X Released

    NMAMEX II v.0.12 for Win 9X, a NeoGeo only MAME Multi-Arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • MAME it applies the source of the Ver.0.56.
    • Addition " of The King of Fighters 2000 ".
    • Addition " of METAL SLUG 3 ".
    • Addition " of the Warring States handing down 2001 " (driver... those of Haze offer)
    • Addition of " ??????? 1945 PLUS " (driver... those of Haze offer)
    • Addition of " Musashi Izu style description ".
    • Addition " of primitive island 2 ".
    • Random adjustment of playback.
    • Declared addition of part.
    Follow the link for NMAMEX II in the MAME Emulation section.

    23:17EST - Vortendo v.1.0.7 Polar-Bear for Win 9X Released

    Vortendo v.1.0.7 Polar-Bear for Win 9X, a Nintnedo NES emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • Re-writed Video Engine, now using FastBlit code by David Finch
    • Improved Mapper #65 support, now it should be perfect.
    • Added very preliminary support to scrolling. (Check Chris Covell Stars Demo.)
    • Fixed a nasty bug on the cpu core, which was preventing CMC 80's Demo to Loop.
    • Somewhat improved compatibility.
    • Improved controller input code. Now perfect.
    • Included some nasty hacks to improved compatibility.
    • Fixed a stupid typo on the menu.
    • Updated all docs.
    • Created a compatibility list. (VCompat.TXT)
    Follow the link for Vortendo in the Console Emulation section.

    23:14EST - BeMAME v.0.56 for BeOS Released

    BeMAME v.0.56 for BeOS, a MAME Multi-Arcade emulator has been released. This release is in sync with MAME v.0.56.

    Follow the link for BeMAME in the MAME Emulation section.


    23:12EST - WonderScott Online Beta for Java Released

    WonderScott Online Beta for Java, a Bandai Wonderboy emulator has been released. This is it's initial release.

    Follow the link for WonderScott Online in the Portable-Console Emulation section.


    Tuesday, November 6th, 2001

    19:54EST - Final Burn Alpha v.0.139a for Win 9X in Chineese Released

    Final Burn Alpha v.0.139a for Win 9X in Chineese, an Multi-Arcade emulator has been released. Not sure what is new in this release.

    Follow the link for Final Burn Alpha in the Multi-Arcade Emulation section.


    19:41EST - NeoGeoCD v.0.4.0-011107 for Win 9X Released

    NeoGeoCD v.0.4.0-011107 for Win 9X, an SNK NeoGeoCD emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • Option below was added.
      • ScreenWidth Width of the screen is appointed. When the value which is not defined with the driver is appointed, it is invalid.
      • ScreenHeight Height of the screen it appoints. When the value which is not defined with the driver is appointed, it is invalid.
      • SwitchResolution You adjust automatically in width of the picture and the size where height is settled. When this is designated as the yes, the above-mentioned ScreenWidth
      • The ScreenHeight is ignored. (In case of the yes so far it becomes the same operation)
    • ? wolf legendary special (the Fatal Fury Special) it meaning that being two versions is ascertained, it corresponded. The game name which is used for cash folder and the like " becomes " the fatfurs2. When there is a game which to in addition to does not operate with the proper CD please communicate.
    Follow the link for NeoGeoCD in the Console Emulation section.

    19:35EST - Pocket Coleco v.0.8 for Win CE ARM, MIPS, & SH3 Released

    Pocket Coleco v.0.8 for Win CE ARM, MIPS, & SH3, a CBS Colecovision emulator has been released. Not sure what is new in this release.

    Follow the link for Pocket Coleco in the Console Emulation section.


    Monday, November 5th, 2001

    21:52EST - GeoMAME v.0.37b16d for Mac OS & Mac OS Carbon Released

    GeoMAME v.0.37b16d for Mac OS & Mac OS Carbon, a MAME Multi-Arcade emulator has been released. Not sure what is new here.

    Follow the link for GeoMAME in the MAME Emulation section.


    21:47EST - Unreal Speccy v.0.17 for Win 9X Released

    Unreal Speccy v.0.17 for Win 9X, a Sinclair ZX Spectrum emulator has been released. Not sure what is new here.

    Follow the link for Unreal Speccy in the Computer Emulation section.


    21:43EST - FANBuild v.0.56.2 for Win 9X Released

    FANBuild v.0.56.2 for Win 9X, an enhanced MAME Multi-Arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • Addition of the last drivers Neo Geo of NJ
    • Withdrawal of " nitd " (to be in r�gle)
    • Addition of some patchs coming from MASH
    • Fixes the display of the motor bike in " Super Hang One "
    • Fixes the display of all " the gfx " and " the sprites " of " After burner " 1 and 2
    • Fixes the missing sounds in " Wonder Boy III - Monster Lair (set 1) "
    • Addition of the sound (odd and imperfect!) in " Polaris "
    • Addition of the perfect sound in " chopper I "
    • Addition also of 2 patchs coming from BILLK
    • Addition of the colors in " space invaders deluxe "
    • the pigeons of " dunk hunt " are again shootable
    Follow the link for FANBuild in the MAME Emulation section.

    21:32EST - NeoGeoCD v.0.3.9-011106fix for Win 9X Released

    NeoGeoCD v.0.3.9-011106fix for Win 9X, an SNK NeoGeo emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • Before the CD-DA stops, it enters to the reading processing of the file, the file reads Being to have case, it corrects.
    • Postscript: Be able to play back the CD-DA digitally, if the WDM driver is used even with the Win98, the better seed (the Win98 using, it is Being, forgetting completely, it increased).
    Follow the link for NeoGeoCD in the Console Emulation section.

    21:27EST - BadBoy Beta 2 for Win 9X Released

    BadBoy Beta 2 for Win 9X, a Nintendo Gameboy emulator has been released. This is it's inital release.

    Follow the link for BadBoy in the Portable-Console Emulation section.


    21:10EST - SainT v.0.99 for Win 9X Released

    SainT v.0.99 for Win 9X, an Atari ST emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • Latest technology usage - SainT uses now native DirectX8 technology. You *must* install DirectX8 in order to run SainT. That's the prize to pay to get best compatibility on various PC hardware. (You can download DirectX8 here). (As an exemple, to convert many pixel format in windowed mode we use DirectX8 Textures and polygons ! Your video card *must* be a 3d card now ! :-))
    • Screen write cycle accuracy - SainT is now cycle accurate for screen memory access. That is, all demos writing sprites on the physical screen are now well displayed ! (European, nostalgic or Mindbomb mainmenus). See the new screenshot section !
    • Fullscreen / Windowed - Many of you asked us for a windowed version. Now SainT runs in windowed mode by default. (This is a great mode for today hardware and operating system). Don't be afraid, SainT always support a fullscreen mode ! Just add the option "-fullscreen" as an argument for your SainT shortcut.
    • Native PC Joystick supported - Thanks DirectInput8 your latest professional joystick with 1024 buttons and 512 axes is supported on SainT !
    • Keyboard bugs removed - You were numerous to claim about a nasty bug in the joystick emulation. The fire key does not work on all configuration so you can't play your favorite game ! Your nightmare is finished ! We now use DirectInput8 device so fire button should be ok. (And the ESCAPE key bug is fixed too !)
    • MSA bug fixed - Some of you told us about a strange bug in MSA image disk decoding. It seems bugs came from the "cheap" ZIP library we use. We made the change in order to remove the bug. Now you can safely use compressed MSA file, even zipped in a larger ZIP file !
    • CPU Timing bug fixed - We tracked many bugs in the 68000 core emulation. Now, many new fullscreens are working. (Try european demos, Musical wonder, M-Coder "Genius has no border" etc.)
    • MFP bug fixed - We fixed some nasty bugs in the MFP emulation. For exemple, it explains why some quartet tunes played badly with SainT 0.91b. Now they sound perfectly (Try the quartet intro from Oh Crickey !)
    • Improved graphics quality and compatibility - SainT is made to run at full speed in 16bits color mode. If you're running SainT in fullscreen mode, you'll get the maximum speed. If you run SainT in windowed mode, we try to use your actual desktop color depth. If your dekstop is in 16bits color, no problem. If not, SainT emulate a 16bits mode by rendering in DirectX8 textures and draw these textures as polygons. You may encounter some speed penalty. In that case, just set your desktop to 16bits color mode. In case there is no speed penalty with your 3d video card, you can switch on the "Vertical linear filtering" and enjoy the improved graphical quality !
    • More easy configuration - Now SainT is distributed with a TOS rom file (tos100.rom). If you don't specify any rom file in the ROM list, SainT will try to load that file automaticlly.
    Follow the link for SainT in the Computer Emulation section.

    21:06EST - SNES-GT v.0.02 for Win 9X Released

    SNES-GT v.0.02 for Win 9X, a Nintendo SNES emulator has been released. Not sure what is new in this release.

    Follow the link for SNES-GT in the Console Emulation section.


    20:57EST - G-NES v.0.54b for Win 9X Released

    G-NES v.0.54b for Win 9X, a Nintendo NES emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • It is correction of detailed bug.
    Follow the link for G-NES in the Console Emulation section.

    20:53EST - SMSPlus v.0.7 Source for Dreamcast Released

    SMSPlus v.0.7 Source for Dreamcast, a Sega Master System/Game Gear emulator has been released.

    Follow the link for SMSPlus in the Console Emulation section.


    20:53EST - FBMenu v.0.14 for Win 9X Released

    FBMenu v.0.14 for Win 9X, a Multi-Arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • You do not know whether the DipSwitch of the ThunderBladeJ has been effective.
    • Window drug correspondence of ?DirectDraw part.
    • When the ? vertical shooting game the game of after the play and other than the CAPCOM is read with 90 degree revolution, it corrects the fact that you force end.
    Follow the link for FBMenu in the Multi-Arcade Emulation section.

    20:47EST - Kawaks v.1.35 for Win 9X Released

    Kawaks v.1.35 for Win 9X, a Multi-Arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • New games supported :
      • The King of Fighters 2000
      • Ganryu (decrypted C)
      • Nightmare in the Dark (decrypted C)
      • Strikers 1945+ (decrypted C)
      • Prehistoric Isle 2 (decrypted C)
    • The "(decrypted C)" games load faster, require less RAM than their counter part, and are gameplay wise identical.
    • See the following feature for how to obtain theyr decrypted roms :
    • Added feature to save decrypted Cs from encrypted games. Enable "Enable save decrypted Cs after loading" in the Tools menu before loading an encrypted NeoGeo game.
    • Support for the new WinJammer S1 rom
    • Rewrote audit. It's now a lot more accurate It can now detect roms with a bad name, a bad crc, or that are missing; and reports correct rom sizes
    • Rewrote Romcenter dat generator. Should be 100% perfect now :)
    • New ClrMAMEPro dat generator.
    • Changed it so the Load dialog box filters don't act on Audit or DAT generation anymore
    • Changed 'Use HotRod configuration' map things more cleverly for NeoGeo games
    • Tidied the menus a bit :)
    Follow the link for Kawaks in the Multi-Arcade Emulation section.

    Sunday, November 4th, 2001

    20:48EST - WinAPE v.2.0 for Win 9X Released

    WinAPE v.2.0 for Win 9X, an Amstrad CPC emulator has been released. This release includes the following features, enhancements, and bugfixes:

    Version 2.0a  4-Nov-2001
    
    PLEASE NOTE: This release is an ALPHA release. Minimal testing and
                 optimisation has been performed. Some features may not work
                 as expected. There is a list of known issues at the end of
                 this file.
    
    
    Z80 Assembler
    =============
    
    - Find/Replace implemented.
    
    - Colour text highlighting.
    
    - Ability to double-click errors to go to the error line.
    
    - Improved the Symbols window to display the file and line number,
      and to allow entries to be double-clicked to go to their source
      position in the editor.
    
    - Fixed a bug limiting symbols to 16 characters. No limit now.
    
    - Added support for % binary numbers in source (e.g. db %10101010,%0111)
    
    - Fixed a bug allowing the defs instruction to use an undefined symbol.
    
    - Improved import (read) support to allow editing of files included in
      other open files without a save required.
    
    
    Debugger
    ========
    
    - Removed BreakPoint from main debugger window. Disassembler now
      supports multiple breakpoints by right-clicking a line, or
      clicking in the grey area to the left of the line.
    
    
    Memory Dump
    ===========
      
    - Added selection for Secondary ROM mapping and extended ROM mapping.
    
    - Added "Find", "Load", and "Save" functions.
    
    - Included the ability to edit the data. Toggle between hex and ASCII
      with CTRL-TAB
    
    
    Registers
    =========
    
    - Inclusion of ASIC information, ie. Hardware Sprite Position/Size,
      extended colour information, split screen info DMA state etc.
    
    - Improved the "Row Highlight" option to also display the current
      render horizontal position. Could be useful for debugging CPC demos.
    
    
    Disassembler
    ============
    
    - Added selection for Secondary ROM mapping and extended ROM mapping.
    
    - Added "Find" function, and "Follow Program Counter".
    
    - Included the ability to set multiple breakpoints. Either right-click
      a line, or click in the grey area to the left of the line.
    
    
    Snapshots
    =========
    
    - Broken in this version.
    
    
    Emulation
    =========
    
    CRTC
    ----
    
    - Complete rewrite of Z80 emulation to allow correct timing and multiple
      palette changes etc per scan line.
    
    - Full support for CRTC, except interlace mode. Register 3 and 8 effects
      now possible.
    
    - Added the ability to select the CRTC type.
    
    
    Monitor
    -------
    
    - Accurate emulation of monitor Horizontal Synchronisation. Needs to be
      refined, but works.
    
    - Improvements to monitor Vertical Synchronisation.
    
    
    AY-3-8912
    ---------
    
    - Logarithmic volume output implemented.
    
    
    Keyboard
    --------
    
    - Extended support to 3 PC keys per CPC key rather than 2. This allows
      The joystick diagonal directions to be mapped to 7,9,1 and 3 on the
      PC numeric keypad.
    
    
    uPD765A
    -------
    
    - Added support for ROMDOS D1 floppies under Windows 2000/NT.
    
    - Added a "Treat Drive A: as single-sided" option. This was to allow the
      Divine demo to run, since it references other side numbers when reading
      the disc.
    
    ASIC
    ----
    
    - Soft-Scroll implementation done. Supports both horizontal and vertical.
    
    - Sprite rendering engine rewritten to allow extremely accurate rendering.
    
    - Added the ability to turn off CPC Plus hardware emulation.
    
    
    Other
    -----
    
    - Centered the display in Full Screen mode.
    
    - Added a "Half Size Display" option.
    
    - Added a "Render Both Lines" option, allowing only alternate lines to be
      rendered when turned off.
    
    - Added a "DirectX Stretch" option. This may improve support on machines
      with decent hardware stretching capabilities. It just slows it down to
      a crawl on my laptop.
    
    - Added a VSYNC control to adjust the monitor Vertical Hold (some demos
      will scroll the display with the standard (0) setting, must have been
      created on a machine with the VHOLD slightly off).
    
    - Added the ability to hide the mouse pointer while the mouse is over the
      main window.
    
    - Added an option to select the colour depth used for full-screen mode.
    
    - Changed the ROM selection page to use Combo boxes rather than having
      to double-click the entry.
    
    - Added a "Disable all ROMs" and "Disable all but Lower, ROM 0 and ROM 7"
      option.
    
    
    Known Issues
    ============
    
    - Changes to ASIC registers occur approximately 6 pixels too early. On the
      real CPC Plus, changes to the palette, soft-scroll, sprite data and
      sprite position information occur approximately 6 pixels after the
      register is written (approximately 0.375us). Exact emulation of this
      has not been done since no CPC software currently requires this degree of
      accuracy, and emulation would probably result in a significant 
      degredation of performance.
    
    - The Sound emulation is not re-initialised properly after it has been
      stopped. This may cause interference, hissing or other effects after the
      Settings dialog has been displayed while sound is playing.
    
    - The ASIC does not allow a number of registers to be read. This does not
      affect any current CPC software, and needs to be analysed fully before
      being emulated.
    
    - On occassion, a disk image can become corrupt. This seems to happen very
      very infrequently, and cannot be reproduced. A thorough analysis of the
      765 code will be done before the first Beta release of v2.0.
    
    - There are some minor problems with the keyboard emulation. Very few games
      (all known are mentioned in the buglist.txt file) seem to have weird
      problems.
    
    
    
    Any queries or other issues regarding WinAPE, please contact me:
    
    Richard Wilson
    --------------
    Email: [email protected]
    
    Follow the link for WinAPE in the Computer Emulation section.

    20:48EST - NeoGeoCD v.0.3.8-011104fix for Win 9X Released

    NeoGeoCD v.0.3.8-011104fix for Win 9X, an SNK NeoGeoCD emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • NEOGEO CD it meaning that with special luster effect has become invalid, it corrects.
    • CD being to have become not be able to start the prayer, it corrects.
    • Indication of the FPS, being to have become strange color depending upon the game it corrects.
    Follow the link for NeoGeoCD in the Console Emulation section.

    20:43EST - ZXMAK v.0.220b4 for Win 9X Released

    ZXMAK v.0.220b4 for Win 9X, a Sinclair ZX Spectrum emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • Z80 the makeshift design
    • Shine2 Z80 the troubleshooter
    • TR- DOS with the support 4- X of drayvov
    • support TO 128K
    • support To profi 1024K Video'ya0kh2ya0
    • the support Of schorpion ZS2SHCH' 256K
    • the support of mul'tikolorov
    • the support Of kempston and AY of the mouse
    • support AY-e-89y0
    • support KRY8Y8VG9E
    • support TRD ?�? - TURBOJET ENGINE?��, SCHL, SLEEP, Z80, TAP
    Follow the link for ZXMAK in the Computer Emulation section.

    Saturday, November 3rd, 2001

    22:22EST - BGB v.0.65b for Win 9X Released

    BGB v.0.65b for Win 9X, a Nintendo Gameboy emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • removed the vram viewer; i didn't use it, and it was not stable.
    • Fixed problems with "Mr. Do!".
    • fix in gfx engine: dirty statusbar-split in "fortress of fear". 0.64
    • minor update+bugfix.
    • based on test roms.
    • Fixed speed of envelope sweep, it is now 1/64 sec per unit as in reality.
    • sound registers now behave more like on real gb.
    • OAM is now zero filled on reset, sprites were flipped incorrectly.
    Follow the link for BGB in the Portable-Console Emulation section.

    22:22EST - Hoxs64 v.0.8D for Win 9X Released

    Hoxs64 v.0.8D for Win 9X, a Commodore 64 emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • 1) Set disk drive speed from PAL Speed up to 1Mhz. Introduced a 1 clock cycle delay for the disk drive to see changes to the serial bus. This has the effect of allowing a wider variety of disk turbo loaders to now work.
    • 2) "Limit speed" and "show speed" options in the settings menu.
    Follow the link for Hoxs64 in the Computer Emulation section.

    22:16EST - FCEUltra v.0.1 for Dreamcast Released

    FCEUltra v.0.1 for Dreamcast, a Nintendo NES emulator has been released. This is it's initial release.

    Follow the link for FCEUltra in the Console Emulation section.

    22:10EST - A/P MAME v.0.56 for Win 9X Released

    A/P MAME v.0.56 for Win 9X, an enhanced MAME Multi-Arcade emulator has been released. This release is in sync with MAME v.0.56.

    Follow the link for A/P MAME in the MAME Emulation section.


    22:05EST - FBMenu v.0.13 for Win 9X Released

    FBMenu v.0.13 for Win 9X, a Multi-Arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • Added Vampire Savior 2: The Lord of Vampire (Japan 970913).
    • Added Vampire Savior 2: The Lord of Vampire (Japan 970913) cheats.
    • Added Vampire Savior: The Lord of Vampire cheats. (Title:Dark Stalkers JEDHA'S DAMNATION)
    Follow the link for FBMenu in the Multi-Arcade Emulation section.

    22:01EST - UOMAME32j v.0.56.1 for Win 9X Released

    UOMAME32j v.0.56.1 for Win 9X, an enhanced MAME Multi-Arcade emulator has been released. This release is in sync with MAME v.0.56.

    Follow the link for UOMAME32j in the MAME Emulation section.


    21:58EST - PhMAME v.0.56.1 for QNX Photon Released

    PhMAME v.0.56.1 for QNX Photon, a MAME Multi-Arcade emulator has been released. This release is in sync with MAME v.0.56.

    Follow the link for PhMAME in the MAME Emulation section.


    21:54EST - EmeraldMAME32 v.0.37b16-011103test for Win 9X Released

    EmeraldMAME32 v.0.37b16-011103test for Win 9X, an enhanced MAME Multi-Arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • When in at the time of the Kaillera the kyat log is indicated with the END key, being to have the fact that you force and you end it corrects.
    • Kyat elimination of the log addition (with the END key the kyat log while indicating, is cleared with the RSHIFT + BACKSPACE)
    • At the time of the Kaillera, the mode where with the LSHIFT + F4 key repetition appointment of prayer position becomes possible was acquired. (Only the person who is created operational)
    • Game expansion setting of the property a little modification.
    Follow the link for EmeraldMAME32 in the MAME Emulation section.

    21:49EST - GeoMAME v.0.53c for Mac OS & Mac OS Carbon Released

    GeoMAME v.0.53c for Mac OS & Mac OS Carbon, a NeoGeo only MAME Multi-Arcade emulator has been released. Not sure what is new in this release.

    Follow the link for GeoMAME in the MAME Emulation section.


    21:46EST - FANBuild v.0.56.1 for Win 9X Released

    FANBuild v.0.56.1 for Win 9X, a MAME Multi-Arcade emulator has been released. This release is in sync with MAME v.0.56.

    Follow the link for FANBuild in the MAME Emulation section.


    21:41EST - WinUAE v.0.8.17 Release 3 for Win 9X Released

    WinUAE v.0.8.17 Release 3 for Win 9X, a Commodore Amiga emulator has been released. This release includes the following features, enhancements, and bugfixes:

    UAE 0.8.17 for Windows, Release 3
                       ==============================================================================
                       - Bernd Schmidt
                       - Bernd "Bernie" Meyer
                       - Toni Wilen
                       - Sam Jordan
                       - Brian King 
                       - Bernd Roesch
                       - Adil Temel
                       - Andreas Junghans
                       - Mathias Ortmann
    
                       KNOWN BUGS:
                       - Snapshot (save-state) support is not 100% yet.
                       - Picasso96 colour-fades are especially slow.
                       - Only Lemmings 3 AGA's playing screen is centered correctly, "Lemming-mode"
                       selection buttons on bottom of screen are still corrupted. (AGA bitplanes
                       do not steal copper's DMA cycles correctly yet)
                       - Also Banshee AGA's scoreboard is still invisible because sprites outside
                       playfields (AGA only feature, not yet implemented) are always hidden.
                       ______________________________________________________________________________
                       WinUAE 0.8.17 Release 3
                       ==============================================================================
                       - FIXED: Mouse trails are gone gone gone.
                       - FIXED: No longer crashes in windowed-mode on XP Themed-view.
                       - FIXED: 68020+ bitfield instruction fix (stuck doors in Dungeon Master AGA)
                       - FIXED: Fix garbage display on Venus the Flytrap and Nightbreed Interactive
                       Movie. (Toni Wilen)
                       - FIXED: Trying to delete a non-empty directory will now properly return
                       ERROR_DIRECTORY_NOT_EMPTY. (Bernd Roesch)
                       - FIXED: Renaming a directory which was opened then closed will no longer
                       crash. (Bernd Roesch)
                       - FIXED: Increased the range of addresses checked for memory-mapping, in
                       order to make JIT "direct" mode work on more systems. (Bernd
                       Roesch)
                       - FIXED: Selecting a Picasso96 8-bit mode in windowed-mode would complain
                       about not matching your desktop's depth, and switch to full-screen.
                       - FIXED: CD-ROM Mounting should work again.
                       - FIXED: Installer won't install when WinUAE is already running.
                       - FIXED: Right-click and "Editting" a .UAE config-file will now result in
                       the correct config-name and config-description in the GUI.
                       - FIXED: MIDI-Out won't crash external MIDI drivers like "hubies loopback".
                       (Bernd Roesch)
                       - ADDED: Jose's modifications to the sound routines and GUI. (Jose Gil)
                       NOTE: Read doc called "SoundSyncro Readme.rtf"
                       - ADDED: AHI driver support. (Bernd Roesch)
                       - ADDED: Option to disable use of overlays completely.
                       - CHANGED: Floppy-disk emulation, including .FDI support. (Toni Wilen)
                       - CHANGED: Picasso96 licensing/support notice (above).
                       - CHANGED: Removed references to "Amiga" in the GUI.
    
    Follow the link for WinUAE in the Computer Emulation section.

    21:32EST - Nebula v.1.93 for Win 9X Released

    Nebula v.1.93 for Win 9X, a Multi-Arcade emulator has been released. This is its initial release.

    Follow the link for Nebula in the Multi-Arcade Emulation section.


    21:29EST - NeoGeoCD v.0.3.8 for Win 9X Released

    NeoGeoCD v.0.3.8 for Win 9X, a NeoGeoCD emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • Two of those which use version and the former driver which use the ng-lo.rom was prepared. Because the ng-lo.rom is the same as the MVS edition which is used with the MAME and the like, diverting there, you are not concerned.
    • You are not concerned file size with 64k/128k whichever, (actual size being to be the 128k). Basically, the person who uses the ng-lo.rom is present only speed of former 90% or less. With the game which uses the luster driver furthermore difference spreading, you think it becomes 70% or less.
    • Indication of the FPS, using the system font of the NEOGEO CD, way it indicates, modification.
    • Accurate speed is indicated with this (the ^-^;
    Follow the link for NeoGeoCD in the Console Emulation section.

    21:20EST - Kawaks v.1.34 for Win 9X Released

    Kawaks v.1.34 for Win 9X, a Multi-Arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • New games supported :
      • Ganryu
      • Nightmare in the Dark
      • Strikers 1945+
      • Prehistoric Isle 2
    • Kudos to Nicola Salmoria for breaking the encryption. Impressive job.
    • Alpha Mission 2 romset has changed to match the latest MAME
    • Changed The King of Fighters '99: Millennium Battle so it uses the real encrypted gfx roms. This is the standard MAME set, with encrypted roms, encrypted Ps, no S1, the standard Vs This has the inconvenient of making load times a LOT longer for people who have 128mb of RAM or less, so I added a new subset of kof99: "The King of Fighters '99: Millennium Battle (full decrypted)" (kof99nd.zip) which is exactly the same game, but uses different roms, requires significantly less ram, and loads really faster. It uses :
      • kf99p_c*.rom from the prototype (this makes NO difference game wise compared to using the real encrypted roms)
      • kf99_s1d.rom which was released some time ago
      • kof99_v*.rom and kof99_m1.rom from kof99.zip
      • kf99n_p1.rom and kf99n_p2.rom from the new kof99n.zip from MAME 0.56
    • That gives a simple standard NeoGeo set, gamewise identical to the big encrypted one, that could even run in NeoRAGE X :)
    • Fixed a bug where tick marks in the menus where cleared by changing the video memory settings from the menu or on the first launch
    Follow the link for PocketNES in the Console Emulation section.

    21:11EST - AppleMAME v.0.56-011104 for Win 9X Released

    AppleMAME v.0.56-011104 for Win 9X, an enhanced MAME Multi-Arcade emulator has been released. This is its initial release.

    Follow the link for PocketNES in the Console Emulation section.


    20:52EST - PocketNES v.0.5a for DOS & Win 9X Released

    PocketNES v.0.5a for DOS & Win 9X, a Nintendo NES emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • Fixed a stupid bug that caused saved games to be lost
    Follow the link for PocketNES in the Console Emulation section.

    20:50EST - fMSXFAN v.1.47 for DOS & Win 9X Released

    fMSXFAN v.1.47 for DOS & Win 9X, an MSX emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • MSX-DOS2
    • GUI
    • Chinese character ROM, Chinese character BASIC
    • Horizontality and vertical scrolling of VDP#18
    • SCREEN10,11,12
    • Interlace (only SCREEN5,7)
    • In joystick such as Sidewinder correspondence
    • Running fire function
    • OPLL, PSG and SCC,1bitcPcm (imperfection)
    • Name of system ROM designated possibility
    • Replacement yes of disk (to A and B drive each one as for maximum of 32 and actual disk not yet correspondence)
    • Speed automatic adjustment
    Follow the link for fMSXFAN in the Console Emulation section.

    20:45EST - fMSXFAN v.1.47 for DOS & Win 9X Released

    fMSXFAN v.1.47 for DOS & Win 9X, an MEX emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • MSX-DOS2
    • GUI
    • Chinese character ROM, Chinese character BASIC
    • Horizontality and vertical scrolling of VDP#18
    • SCREEN10,11,12
    • Interlace (only SCREEN5,7)
    • In joystick such as Sidewinder correspondence
    • Running fire function
    • OPLL, PSG and SCC,1bitcPcm (imperfection)
    • Name of system ROM designated possibility
    • Replacement yes of disk (to A and B drive each one as for maximum of 32 and actual disk not yet correspondence)
    • Speed automatic adjustment
    Follow the link for fMSXFAN in the Console Emulation section.

    20:42EST - HyNES v.0.9 for Win 9X Released

    HyNES v.0.9 for Win 9X, a Nintendo NES emulator has been released. Not sure what is new in this release

    Follow the link for HyNES in the Console Emulation section.


    20:36EST - Z80Stealth v.0.500 for DOS Released

    Z80Stealth v.0.500 for DOS, a Sinclair ZXSpectrum emulator has been released. This release includes the following features, enhancements, and bugfixes:

    - New   : low-level emulation of General Sound! General Sound  is an add-on board for hardware MOD 
       and sound FXs playing. 
       Powered by Z80 cpu at 12Mhz it has 4 audio channels  (8bit for data + 6bits for volume for each channel), 
       128 or  512Kb of memory,32Kb ROM. Apart from playing audio its cpu can  be used for other tasks 
       (code can be uploaded to GS & executed). 
      4 switches in cfg: 
      GS=YES|NO - YES to allow General Sound emulation 
      GSMEM=128|512|1024|2048 - choose how much RAM General Sound has 
      GSHLE=YES|NO - choose NO for low-level GS emulation (requires 
              fast CPU - P300+) 
      GSRESET=YES|NO - F12 resets GS with Speccy 
     - New   : Debugger for General Sound (use End key) 
     - New   : Procedures reading&analyzing; config files was rewritten. 
       If you have any problems with cfg files - simply try the ones  which come with z80s_500.zip 
     - New   : Digital sound buffer for AY-LPT!!! (Doesnt work correctly under Winsuxx at freq>1000 Hz). 
       There are lot of new options in cfg-file, be careful! 
      REAL_AY=YES|NO - use real AY instead of internal emulation; 
      AY_DATA=0-FFFF - address of real AY data port 
         AY_RESET_SIGNAL=00000000 - binary form of AY RESET signal 
      AY_RESET_MASK=00000100 - binary mask of RESET (bit 2 for LPT AY) 
      DIGITAL_SOUND_BUFFER=YES - Enable Digital sound buffer 
                Find more info about the real AY in cfg file! 
     - New :  Added 8 new timing schemes for VMODE=253 (first test) 
      M253_TIMING=0..8 
      
                                                        Timing  VFREQ  (Hz)
                                                        0         78
                                                        1         99
                                                        2         99
                                                        3         50
                                                        4        150
                                                        5        100
                                                        6        100
                                                        7        150
                                                        8         50
    
    
     - New   : Rewrote all procedures working with memory. This version uses memory much more efficiently than previous 
       as a result  emulator loads really fast on 16megs PCs. 
     - New   : Ability to step over opcodes in debugger. Use F8. 
     - New   : Built-in boot for any TRDOS disk. Use PageUp key. 
     - New   : Support for VOC and WAV (with images of tape) files added.  To start playing them use Home key. 
     - New   : New submenu 'Browse tape' (in F1 menu). Used to browse tape files, choose start point of playback. 
       Currently works for VOC/WAV. 
     - New   : Added a little trick to produce PSG files w/o loggin writes to FE/FF AY regs (Stellar Count demo) 
     - New   : Rewrote some parts of Z80 core - should be a bit faster now 
     - Bugfix: fixed stupid bug in TAP loading routines - a lot of TAPs are working correctly now. 
     - Bugfix: ZASM 3.10 reported that no disk is inserted 
     - Bugfix: fixed bug with long file names & browser
    
    Follow the link for Z80Stealth in the Computer Emulation section.

    20:32EST - RealSpectrum v.11c for Win 9X Released

    RealSpectrum v.11c for Win 9X, a Sinclair ZX Spectrum emulator has been released. Not sure what is new in this release.

    Follow the link for RealSpectrum in the Computer Emulation section.


    20:29EST - DamSpecEm v.0.3s for Win 9X Released

    DamSpecEm v.0.3s for Win 9X, a Sinclair ZX Spectrum emulator has been released. Not sure what is new in this release.

    Follow the link for DamSpecEm in the Computer Emulation section.


    20:13EST - Z26 v.1.51 for DOS Released

    Z26 v1.51 for DOS, an Atari 2600 emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • Added support for the new Ewok Adventure cart.
    • Fixed screen capture code that got broken in the last release.
    • Did some fine tuning to the display for PAL games running without the -5 command line switch.
    • Thanks to Eckhard Stolberg for these updates.
    Follow the link for Z26 in the Console Emulation section.

    20:08EST - MEKA v.0.61 for Win 9X Released

    MEKA v0.61 for Win 9X, a Sega Multi-Platform emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • Moved 104 messages to MEKA.MSG, allowing for full localization of the menus. 99% of MEKA is now localizable. Updated the following languages: English, German, Redneck, Dutch, Portuguese and Spanish.
    • Improved Z80 core (timing and interrupt emulation bug).
    • Fixed Rise of the Robots (GG), MEKA being the first emulator to play it without glitches (and even without, it sucks! :)
    • Fixed most or all (?) glitches in Formula 1 (SMS) two-players mode (maybe not the right way yet).
    • Fixed Double Dragon (GG) which was not working since an update of the Z80 core (from fMSX) several version ago.
    • Country changes now immediately takes effects (no need to reset).
    • Tweaking interrupt emulation for SG-1000/SC-3000/SF-7000 and Coleco Vision drivers. Those changes should not affect anything.
    • Fixed 'Parallel' video blitter, odd frames were not updated when using the blitter with software 3-D Glasses mode enabled.
    • Fixed crash of SF-7000 driver when loading a corrupted floppy disk.
    • Fixed YM-2413 logging in VGM files (Register & Value were reversed!)
    • Updated SDSC Header support for version 1.01 (adding Author field).
    • Added Golden Axe theme by Death Adder. (uncomment to use in GUI)
    • Updated to Allegro WIP 3.9.39 and reapplied all custom patchs. Changed SideWinder autodetection process a bit. Hope it works!
    • Reduced executable.
    Follow the link for MEKA in the Multi-Platform Emulation section.

    20:06EST - DCMO5 v.6.6 for Win 9X Released

    DCMO5 v6.6 for Win 9X, a Thomson MO5 emulator has been released. Not sure what is new in this release.

    Follow the link for DCMO5 in the Computer Emulation section.


    20:02EST - Visual Boy Advance v.0.6 for Win 9X Released

    Visual Boy Advance v0.6 for Win 9X, a Nintendo Gameboy Advance emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • fixed bug with images patched to save into FlashAdvance instead of EEprom
    • fixed bug reporting register P1
    • fixed DMA loop bug and timing
    • reworked the cheat engine for Gameboy (faster now)
    • GB Pocket Printer support
    • GB MBC7 support (motion sensor)
    • added ROM information dialogs
    • now centering dialog boxes
    • automatically hiding of mouse in full screen
    • Cheat list dialog improved with description for a code
    • screen shot menu option
    • reset recent list option
    • option to disable status messages
    • option to automatically save/load cheat list
    • menu to save/load cheat list
    • using new dialog controls under Windows XP
    • language selectable from menu and easy translation
    Follow the link for VisualBoy Advance in the Portable-Console Emulation section.

    Friday, November 2nd, 2001

    21:57EST - DCGen v.0.34 for Dreamcast Released

    DCGen v.0.34 for Dreamcast, a Sega Genesis emulator has been released. This release is in sync with Generator v.0.34.

    Follow the link for DCGen in the Console Emulation section.


    21:52EST - Neon64 Public Beta 1 v.2 for Nintendo 64 Released

    Neon64 Public Beta 1 v.2 for Nintendo 64, a Nintendo NES emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • The 6502-type microprocessor
    • Most of the PPU
    • Standard controllers 1 and 2
    • Mappers #0, 2, and 3
    • Emulation standard rom format (NES rom is loaded from offset 0x200000)
    Follow the link for Neon64 in the Console Emulation section.

    21:48EST - NeoMAME v.0.56 for Win 9X & DOS Released

    NeoMAME v.0.56 for Win 9X & DOS, a NeoGeo only MAME Multi-Arcade emulator has been released. This release is in sync with MAME v.0.56.

    Follow the link for NeoMAME in the MAME Emulation section.


    21:46EST - MAME32 v.0.56 for Win 9X Released

    MAME32 v.0.56 for Win 9X, an enhanced MAME Multi-Arcade emulator has been released. This release is in sync with MAME v.0.56.

    Follow the link for MAME32 in the MAME Emulation section.


    21:44EST - MAME32 v.0.56 for Win 9X Released

    MAME32 v.0.56 for Win 9X, an enhanced MAME Multi-Arcade emulator has been released. This release is in sync with MAME v.0.56.

    Follow the link for MAME32 in the MAME Emulation section.


    21:42EST - FixMAME & FixMAME Debug v.0.56 for DOS Released

    FixMAME & FixMAME Debug v.0.56 for DOS, an enhanced MAME Multi-Arcade emulator has been released. This release is in sync with MAME v.0.56.

    Follow the link for FixMAME & FixMAME Debug in the MAME Emulation section.


    21:36EST - Bacteria v.1.7 for Win 9X Released

    Bacteria 1.7 for Win 9X, a Sinclair ZX Spectrum emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • Raster it reached the point where the Effect operates normally with most games. If only big tournament golf you can play me, it is satisfactory, (laughing) From the game below, still problem remains.
    • Galaxy Fight Before the title picture is indicated in completely, when start is pushed, character selection While the picture has become black it stops.
    • Sengoku 2 The background of the degree of hardness selective picture, slipping somewhat under, it is indicated.
    • Super Sidekicks 2 The land is not indicated completely.
    • Stakes the Winner became play possible. Once it is all the game plays possible with this.
    • When F3 you reset with the key, it corrects the bug which became firm.
    • Several the function which is the schedule which is attached it is not attached yet, is, but being to do slowly at earth day (the ^-^;
    Follow the link for NeoGeoCD in the Console Emulation section.

    21:31EST - NeoGeoCD 0.3.7-011104 for Win 9X Released

    NeoGeoCD 0.3.7-011104 for Win 9X, an SNK NeoGeoCD emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • Raster it reached the point where the Effect operates normally with most games. If only big tournament golf you can play me, it is satisfactory, (laughing) From the game below, still problem remains.
    • Galaxy Fight Before the title picture is indicated in completely, when start is pushed, character selection While the picture has become black it stops.
    • Sengoku 2 The background of the degree of hardness selective picture, slipping somewhat under, it is indicated.
    • Super Sidekicks 2 The land is not indicated completely.
    • Stakes the Winner became play possible. Once it is all the game plays possible with this.
    • When F3 you reset with the key, it corrects the bug which became firm.
    • Several the function which is the schedule which is attached it is not attached yet, is, but being to do slowly at earth day (the ^-^;
    Follow the link for NeoGeoCD in the Console Emulation section.

    21:26EST - UNZ v.0.1L20 for Win 9X Released

    UNZ v.0.1L20 for Win 9X, a Fujitsu FM-Towns emulator has been released. Not sure what is new in this release.

    Follow the link for UNZ in the Computer Emulation section.


    21:21EST - PocketVCS v.0.7 for Win CE ARM, MIPS, & SH3 Released

    PocketVCS v.0.7 for Win CE ARM, MIPS, & SH3, an Atari 2600 emulator has been released. Not sure what is new in this release.

    Follow the link for PocketVCS in the Console Emulation section.


    21:19EST - Pocket Coleco v.0.7 for Win CE ARM, MIPS, & SH3 Released

    Pocket Coleco v.0.7 for Win CE ARM, MIPS, & SH3, a CBS Colecovision emulator has been released. Not sure what is new in this release.

    Follow the link for Pocket Coleco in the Console Emulation section.


    Thursday, November 1st, 2001

    22:42EST - Final Burn Build 011101 for Win 9X Released

    Final Burn Build 011101 for Win 9X, a Multi-Arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • Many CPU bugs fixed
    • Source level debugging
    • Automatic BIOS detection
    • Multiple render modes (warning: very large images)
    • Partial sound support
    • Additional configuration options
    • Movie Capture Tool
    • Transfer to FLA flash carts, header correcting, and .ips patching
    • Almost all observers are more interactive now, with editing capabilities
    • And much, much more...
    Follow the link for CPSMAME in the MAME Emulation section.

    22:37EST - CPSMAME v.10.31.01 for MacOS & MacOS Carbon Released

    CPSMAME v.10.31.01 for MacOS & MacOS Carbon, a CPS1/CPS2 only MAME Multi-Arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • Many CPU bugs fixed
    • Source level debugging
    • Automatic BIOS detection
    • Multiple render modes (warning: very large images)
    • Partial sound support
    • Additional configuration options
    • Movie Capture Tool
    • Transfer to FLA flash carts, header correcting, and .ips patching
    • Almost all observers are more interactive now, with editing capabilities
    • And much, much more...
    Follow the link for CPSMAME in the MAME Emulation section.

    22:32EST - MAMEK6 v.0.56 for Win 9X K6 Released

    MAMEK6 v.0.56 for Win 9X K6, a MAME Multi-Arcade emulator has been released. This release is in sync with MAME v.0.56.

    Follow the link for MAMEK6 in the MAME Emulation section.


    22:30EST - MAME v.0.56 for DOS & Win 9X Released

    MAME v.0.56 for DOS & Win 9X, the MAME Multi-Arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:

    0.56
    
    
    These drivers have improved GRAPHICS:
    -------------------------------------
    
    - Fixed Gururin. [Miguel Angel Horna]
    
    - Rowscroll in Kaneko16 games. [Luca Elia]
    
    - Overlay for Demon. [Pete Ashdown]
    
    
    These drivers have improved SOUND:
    ----------------------------------
    
    - Fixed sound in Venture and other Exidy games. [Aaron Giles]
    
    
    Changes to the main program:
    ----------------------------
    
    - Updated the cheat engine. [Ian Patterson]
    
    
    Source:
    -------
    
    - V60 cpu core. [Farfetch'd, R.Belmont]
    
    
    MAME Testers bugs fixed (there are probably more)
    -----------------------
    
    quizkof37b4gre
    speedfrk055yel
     vectorsshot055gre
    chasehq055gre
    blazstar37b16gre
    mazinger053gre
    block37b14yel
    spacfury36finalgre
    
    
    New games supported:
    --------------------
    
    Water Match [Nicola Salmoria]
    Spatter [Nicola Salmoria]
    Raflesia [Chack'n]
    Kosodate Quiz My Angel [Luca Elia]
    Kosodate Quiz My Angel 2 [Luca Elia]
    Puzzle De Bowling [Luca Elia]
    Chameleon [Luca Elia]
    Wai Wai Jockey Gate-In! [Luca Elia]
    Metamoqester [Luca Elia]
    Star Guards [Aaron Giles]
    
    Follow the link for MAME in the MAME Emulation section.

    22:22EST - MappyVM v.0.8b for Win 9X Released

    MappyVM v.0.8b for Win 9X, a Nintendo Gameboy Advance emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • Many CPU bugs fixed
    • Source level debugging
    • Automatic BIOS detection
    • Multiple render modes (warning: very large images)
    • Partial sound support
    • Additional configuration options
    • Movie Capture Tool
    • Transfer to FLA flash carts, header correcting, and .ips patching
    • Almost all observers are more interactive now, with editing capabilities
    • And much, much more...
    Follow the link for MappyVM in the Portable-Conosle Emulation section.

    22:16EST - ACE v.1.7a for Win 9X Released

    ACE v.1.7a for Win 9X, a Multi-Arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • Fixed a bug in tile32 rendering (bad tiles in vsav2).
    • You can now choose arcade/console mode for NeoGeo (neogeoarcade parameter). Some games do not work in arcade mode (e.g. Metal slug 2/X).
    • Corrected Super Sidekicks - now it works (but only if sound is on).
    Follow the link for ACE in the Computer Emulation section.

    22:16EST - ACE v.1.7a for Win 9X Released

    ACE v.1.7a for Win 9X, a Multi-Arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • Fixed a bug in tile32 rendering (bad tiles in vsav2).
    • You can now choose arcade/console mode for NeoGeo (neogeoarcade parameter). Some games do not work in arcade mode (e.g. Metal slug 2/X).
    • Corrected Super Sidekicks - now it works (but only if sound is on).
    Follow the link for ACE in the Computer Emulation section.

    22:11EST - WinX68k High Speed v.0.35 for Win 9X Released

    WinX68k High Speed v.0.35 for Win 9X, a Sharp X68000 emulator has been released. This release includes the following features, enhancements, and bugfixes:

    • Timer the operational trouble of A * B * C * D correction (air management)
    • Indicatory trouble of BG * sprite picture with picture mode of part correction (large demon boundary village, super strike II)
    • Vertical frequency with picture mode of part correction (large demon boundary village, super strike II and the like)
    • 15kHz at the time of 256 line of mode raster pulling out indication (the AUTO Stretch, only the AUTO w/X68 Size and the time of the Flip) to do do
    • Automatic frame improvement of precision of skip
    • Full at the time of the screen (the time of the Flip is excluded) FPS value * operational frequency indication
    • Graphic picture 256 color X2 surface priority of the graphic picture to be lowest there is no special priority with mode at portion when is new drawing routine introduction
    • BG picture acceleration of drawing
    • When BG size of pattern is the 16x16, indicatory trouble correction (the correction with the ichigo)
    Follow the link for WinX68k High Speed in the Computer Emulation section.



    Copyright (C) 2001 Emulation Times
     
     
     

    Copyright © 2002 Emulation Times