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| NEWS ARCHIVE - OCTOBER 2001 |
Saturday, October 27th, 2001
23:04EST - UOMAME32 v.0.55-1027 for Win 9X Released
UOMAME32 v.0.55-1027 for Win 9X, a MAME Multi-Arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:
Changed how savestate works in netplay.
Added a load auto save state(F8) button.
Fixed disappear on taskbar bug in netplay.
Autopause is disabled by default.
Added X-Men Vs. Street Fighter (US / 4 Players for kaillera)
Added Marvel Super Heroes Vs. Street Fighter (Japan / 4 Players for kaillera)
Added Marvel Super Heroes Vs. Street Fighter (US / 4 Players for kaillera)
Added King of Fighters '97, The (1-6 Players for kaillera)
Added King of Fighters '98, The (1-6 Players for kaillera)
Added King of Fighters '99, The (1-6 Players for kaillera)
Added Kizuna Encounter (4 Players for kaillera)
Added League Bowling (4 Players for kaillera)
Follow the link for UOMAME32 in the MAME Emulation section.
23:03EST - NeoGeoCD v.0.3.5 for Win 9X Released
NeoGeoCD v.0.3.5 for Win 9X, an SNK NeoGeoCD emulator has been released. Not sure what is new in this release.
Follow the link for NeoGeoCD in the Console Emulation section.
Friday, October 26th, 2001
22:26EST - QuantumNES v.0.31 Source Released
QuantumNES v.0.31 Source, a Nintendo NES emulator has been released. This release includes the following features, enhancements, and bugfixes:
Follow the link for QuantumNES in the Console Emulation section.
22:22EST - FinalBurn 20011005 for Linux Released
FinalBurn 20011005 for Linux, a Multi-Arcade emulator has been released. This is it's initial preview release.
Follow the link for FinalBurn in the Multi-Arcade Emulation section.
22:18EST - Hoxs v.0.8B Beta for Win 9X Released
Hoxs v.0.8B Beta for Win 9X, a Commodore 64 emulator has been released. This release includes the following features, enhancements, and bugfixes:
Fixed a sound bug that caused garbage noise if the sound emulation was turned off
and then a menu option was later selected.
Follow the link for Hoxs in the Computer Emulation section.
22:08EST - Laser v.0.17 for Win 9X Released
Laser v.0.17 for Win 9X, a Multi-Arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:
Yosaku To Donbee is now playable
2 Player Support
Preliminary Save State Support thanks to ss_teven.
Follow the link for Laser in the Multi-Arcade Emulation section.
22:05EST - Unreal Speccy v.0.16b for Win 9X Released
Unreal Speccy v.0.16b for Win 9X, a Sinclair ZX Spectrum emulator has been released. Not sure what is new in this release.
Follow the link for Unreal Speccy in the Computer Emulation section.
22:02EST - X-Millenium v.0.26 T-tune 1.42 for Win 9X Released
X-Millenium v.0.26 T-tune 1.42 for Win 9X, a Sharp X1 emulator has been released. Not sure what is new in this release.
Follow the link for X-Millenium in the Computer Emulation section.
Thursday, October 25th, 2001
23:51EST - Final Burn Alpha v.0.138a for Win 9X in Chinese Released
Final Burn Alpha v.0.138a for Win 9X, a Multi-Arcade emulator has been released. This release is in sync with Final Burn Alpha v.0.138a in English
Follow the link for Final Burn Alpha in the Multi-Arcade Emulation section.
23:48EST - Hoxs v.0.8 Beta for Win 9X Released
Hoxs v.0.8 Beta for Win 9X, a Commodore 64 emulator has been released. This release includes the following features, enhancements, and bugfixes:
1) Not NT tested yet. SID (Sound Interface Device) now works. The only the filters are missing.
Follow the link for Hoxs in the Computer Emulation section.
23:46EST - Steem v.2.0 for Win 9X & Linux Released
Steem v.2.0 for Win 9X & Linux, an Atari ST emulator has been released. This release includes the following features, enhancements, and bugfixes:
Bugs Fixed:
Screen syncronisation much better (Spec 512 images).
Overscan emulation improved (lots of demos/menus).
CPU timings (Spec 512 program, lots of demos).
Blitter timings.
Loads more we can't remember.
New Features:
Patches - make programs that still don't quite work usable.
Loads of sound options to improve output on some sound cards (especially SoundBlasters).
Sound recording to file.
Slow motion.
Configurable mouse speed.
Loads of Disk Manager enhancements.
Zips with multiple disk images are now supported.
Follow the link for Steem in the Computer Emulation section.
23:41EST - VirtualPC v.4.2 Trial for Win 9X Released
VirtualPC v.0.4.2Trial for Win 9X, a PC Clone emulator has been released. This release includes the following features, enhancements, and bugfixes:
Official support for Windows XP as a host and guest
Windows XP Additions (Avail. Oct 30.2001)
Virtual PC now conforms to "Designed for
Windows XP" requirements
Virtual Switch performance greatly
improved and now works guest to host
Read support for LS-120 Superdisks
Novell 5.1 and 6.0 now supported as guests
New Microsoft installer for providing quick enterprise
deployment of the application
Follow the link for VirtualPC in the Computer Emulation section.
23:35EST - NeoGeoCD v.0.3.4 for Win 9X Released
NeoGeoCD v.0.3.4 for Win 9X, an SNK NeoGeoCD emulator has been released. This release includes the following features, enhancements, and bugfixes:
The rubbish of intermediate demonstration of the ????????? recurrence being to have raised, it corrects.
Dragon the fist of the tiger, ???????? 2, it reached the point where the flying power disk is indicated in normally.
You could correct finally, (the ^-^;
Cash it corrects the bug which the file which was copied in the folder has stopped being able to read.
When with this, luster effect is made effective, other than of the problem which falls generally is the feeling, kana where one is
attached.
Because the bushido biography just a little is special, time it may be required, is, but.
Follow the link for NeoGeoCD in the Console Emulation section.
23:28EST - FBMenu v.0.10 for Win 9X Released
FBMenu v.0.10 for Win 9X, a Multi-Arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:
It became from this version of the ?, the DLL of the IntelR JPEG Library without necessity.
When ? window mode is the Optional size, when making the full screen, it corrects the fact that width * height is recorded.
When you reset with the ?Tab key, it corrects the fact that the EEPROM is initialized.
? pause-related correction. When during the pause the window making ratio after active, in addition is made active, the pause is cancelled, it
corrects the fact that effective state of the Pause of the menu is strange.
At the time of the ? game load, ' the Load Rom (L) ' ' the Analyze Romsets (A) ' ' the START Netplay (N) ' it made invalid.
Screen shot compilation at the time of the full screen for the present there is no margin of improvement. The black framework enters. When has
done ? resolution is different in stretch, it meaning that size of the black framework is different. There is an excessiveness in acquisition of size of
the black framework at especially optional size. Because is, when we would like to take the screen shot cleanly, please be window mode.
Follow the link for FBMenu in the Console Emulation section.
23:20EST - Fake64 v.25.10.2001 for Win 9X Released
Fake64 v.25.10.2001 for Win 9X, a Nintendo 64 emulator has been released. Not sure what is new in this release.
Follow the link for Fake64 in the Console Emulation section.
Wednesday, October 24th, 2001
23:35EST - GBA Unlimited v.0.01 is a FAKE!!!
Yup another dickhead trying to steal an emulator. This emulator will not be posted on this site.
23:28EST - NeoGeoCD v.0.3.2 for Win 9X Released
NeoGeoCD v.0.3.2 for Win 9X, a NeoGeoCD emulator has been released. This release includes the following features, enhancements, and bugfixes:
Distinction method of the file which is read was modified. 0.3.1 So being operational, with this version those which stop
operating You think several it comes out. Individual, because it corresponds, when you find please communicate.
Being to leave as much as 0.3.1 fix3 once.
Samurai spirits ? crimson ? hit and miss it meaning that the sword became firm with problem of the luster driver, it copes.
Is not the case that it corresponds to the luster driver, (the ^-^;
True theory samurai spirits do not operate yet.
0.2.5 Because at in the past it operates, please use there.
Follow the link for NeoGeoCD in the Console Emulation section.
23:11EST - FPSE v.0.09 for Amiga OS Released
FPSE v.0.09 for Amiga OS, a Sony Playstation emulator has been released. This release includes the following features, enhancements, and bugfixes:
First Amiga port based on FPSE 0.09.
Uses Pete Bernert's great PSEmuPro-compatible softgpu plugin for video rendering.
Follow the link for FPSE in the Console Emulation section.
23:01EST - Raine v.0.34a for DOS, Win 9X, & Linux Released
Raine v.0.34a for DOS, Win 9X, & Linux, a Multi-Arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:
Up direction too slow in cave games
joystick settings not properly restored in win32 and dos.
Bad CRC for sailor moon original version (Logiqx)
bad romcheck for hotdogst, sailormn, sailormo, mazinger.
Made music a little faster for cps1 games like ghosts and ghouls
Added "fast_set_pal = 2" setting in raine.cfg for those with bad colors in 8bpp fullscreen modes (win9x and linux
fbcon).
Follow the link for Raine in the Multi-Arcade Emulation section.
Tuesday, October 23rd, 2001
23:15EST - Attention!!! www.emulationtimes.com has moved
Yes, you heard right, www.emulationtimes.com has moved, literally. The server now sits about 2 feet away from me.
The Good ol' Sparc 20 faired the move just fine. I will now continue to update the archive sections so that downloads
should be working again and be updated by the end of the weekend (I hope ; ) ).
23:06EST - GBA Unlimited v.0.01 for Win 9X Released
GBA Unlimited v.0.01 for Win 9X, a Nintendo Gameboy Advance emulator has been released. This is it's initial release.
Follow the link for GBA Unlimited in the Portable-Console Emulation section.
23:03EST - SoftMac2000 v.8.04 for Win 9X Released
SoftMac2000 v.8.04 for Win 9X, an Apple Macintosh emulator has been released. Not sure what is new in this release.
Follow the link for SoftMac2000 in the Computer Emulation section.
22:59EST - HP48 v.1.25 Service Pack 28 for Win 9X Released
HP48 v.1.25 Service Pack 28 for Win 9X, a Hewlett Packard Multi-Calculator emulator has been released. This release includes the following features, enhancements, and bugfixes:
Service Pack 28 for Emu48 Version 1.0
DEBUGGER.C
- bugfix in table MemMap[], NCE3 reference in HP39/40 part was wrong
- bugfix in function SetMappingMenu(), used wrong variable type for
UNICODE mode
- changed function UpdateMiscWnd(), removed trailing spaces in text
- new functions OnStackPush(), OnStackPop() and OnStackModify() and
other changes for implementation of the stack context menu
- changed function OnFindOK(), minor optimizations
- changed function OnNewValue(), now returns exit condition
DISPLAY.C
- removed usage of Chipset.dispon variable
EMU48.C
- bugfix in function SetCommList(), detection of COM ports larger
than COM9 failed
- moved shutdown of CPU emulation thread from the WinMain() to the
OnDestroy() function to avoid trouble with closed window DC
EMU48.DSP
- added configuration "Release Unicode"
- added configuration "Debug Unicode"
EMU48.RC
- added "Stack" menu entries
- added accelerator key in "Find" dialog
- changed version and copyright
I28F160.C
- bugfix in table byQueryTab[], content of not specified offset 0x03
is 0x02; offset 0x1B and 0x1D contain 0x30 in the real chip
- changed function WrStateE8N(), WrStateE8D() and WrState60D(), use
device specific data from query table instead of program constants
- bugfix in function WrStateE8C(), don't set the BWSLBS bit in the
status register on trying to set a 0 bit
- changed function WrState40D(), removed useless increment
- bugfix in function WrState30C(), don't set the ECLBS bit in the
status register when trying to erase a lock bit with WP# = low
- changed function WrState20C() and WrState30C(), use device
dimensions from query table now and optimized data filling part
- bugfix in function WrState60D(), the BWSLBS or the ECLBS bit in
the status register is set when trying to modify lock bits with
WP# = low
- bugfix in function RdStateId() and RdStateQuery(), Flash commands
"Read Identifier Codes" and "Read Query" now behave on illegal
address access like the original calculator
RESOURCE.H
- added definitions
SERIAL.C
- bugfix in function SerialThread(), added implementation of the RER
bit in the RCS (0x111) register for receiver BREAK condition
- bugfix in function CommOpen(), opening COM ports larger than COM9
failed
- bugfix in function CommTxBRK(), added LPB (Loop Back) emulation
Follow the link for HP48 in the Calculator Emulation section.
22:48EST - Final Burn Menu v.0.09 for Win 9X Released
Final Burn Menu v.0.09 for Win 9X, a Multi-Arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:
game addition. The mshvsfj1, the mshvsfj, the mshvsf and the armwaru (with EURO edition as a armwar, USA edition in the armwaru modification) 4. From the time before existing in the
list, it increased the vsav.
Way it is settled with the ?640x480, design correction of dialogue. It modified also the method of presentation at the time of the drug. In addition, you see from the window and do not
come out the sea urchin it did. The drug that it tried it is possible other than dialogue controlling.
list declared correction.
At the time of language modification of the ? list, it re-read the list and did not do, tried to rewrite just the game title part.
At the time of ? starting it adds the setting whether the ROM it checks of, to the ini. The ROM it adds the item which is checked to also the menu. When ROM check is done beforehand,
when opening dialogue and at the time of net start time is not required.
It tried to be able to do the optional size modification of the ? window. When being other than the Optional size, size modification is not possible. Being to record to the ini, at the time of
next starting it is reflected.
Screen shot compilation at the time of the full screen for the present there is no margin of improvement. The black framework enters. When has done ? resolution is different in stretch,
it meaning that size of the black framework is different. There is an excessiveness in acquisition of size of the black framework at especially optional size. Because is, when we would like to
take the screen shot cleanly, please be window mode.
Follow the link for Final Burn Menu in the Multi-Arcade Emulation section.
22:44EST - Generator v.0.3.4 for Mac OS Released
Generator v.0.3.4 for Mac OS, a Sega Genesis emulator has been released. This release includes the following features, enhancements, and bugfixes:
In sync with the latest Unix version, bringing improved saved states and improved sound.
Follow the link for Generator in the Console Emulation section.
22:42EST - fMSX v.2.5.1 for Mac OS Released
fMSX v.2.5.1 for Mac OS, an MSX emulator has been released. This release includes the following features, enhancements, and bugfixes:
Fixed problem with WIDTH 80 and with SCREEN 8.
Follow the link for fMSX in the Computer Emulation section.
22:36EST - Arnold v.1.5.3 for Mac OS Released
Arnold v.1.5.3 for Mac OS, an Amstrad CPC emulator has been released. This release is in sync with Arnold v.1.53 Source.
Follow the link for Arnold in the Computer Emulation section.
22:36EST - DreamGBA v.2.4 for Win 9X Released
DreamGBA v.2.4 for Win 9X, a Nintendo Gameboy Advance emulator has been released. Not sure what is new in this release.
Follow the link for DreamGBA in the Portable-Console Emulation section.
22:33EST - SoftMac XPress v.8.11 for Win XP Released
SoftMac XPress v.8.11 for Win XP, an Apple Macintosh emulator has been released. Not sure what is new in this release.
Follow the link for SoftMac XPress in the Computer Emulation section.
22:23EST - NeoGeoCD v.0.3.1fix for Win 9X Released
NeoGeoCD v.0.3.1fix for Win 9X, an SNK NeoGeoCD emulator has been released. This release includes the following features, enhancements, and bugfixes:
The playback of the CD-DA without going well, being to have the case where it becomes firm it corrects.
Follow the link for NeoGeoCD in the Console Emulation section.
21:59EST - T98-Next 12.1th Beta for Win 9X Released
T98-Next 12.1th Beta for Win 9X, an NEC PC-9801 emulator has been released. This release includes the following features, enhancements, and bugfixes:
GDC drawing command addition
DISK FDD access weight setting and addition, D88 image correspondence, D & D
correspondence
TIMER correction
KEY BIOS correction
Not being able to use the mouse with the VMM386 provisional measure
Follow the link for T98-Next in the Computer Emulation section.
Monday, October 22nd, 2001
23:18EST - Dead6502 v.1.01 Source Released
Breem v.1.01 Source, a 6502 CPU emulator has been released. This is its initial release.
Follow the link for Dead6502 in the CPU Emulation section.
23:17EST - Breem v.1.00 Source Released
Breem v.1.00 Source, a Burgertime Single-Arcade emulator has been released. This is its initial release.
Follow the link for Breem in the Single-Arcade Emulation section.
23:13EST - Fake64 v.0.01 for Linux Released
Fake64 v.0.01 for Linux, a Nintendo 64 emulator has been released. This is its initial release.
Follow the link for Fake64 in the Console Emulation section.
23:11EST - AmiGenerator v.0.34 for Amiga Released
AmiGenerator v.0.34 for Amiga, a Sega Genesis emulator has been released. This release is in sync with Generator v.0.34.
Follow the link for AmiGenerator in the Console Emulation section.
23:06EST - Unreal Speccy v.0.12b for Win 9X Released
Unreal Speccy v.0.12b for Win 9X, a Sinclair ZX Spectrum emulator has been released. This release includes the following features, enhancements, and bugfixes:
fantastic (>50%) speedup for CPU with 32 byte L1 cache line (K6-2)
probably poison for intel pentium-I, but i don't care
[thanks to AMD's "Processor Code Optimization Application Note"]
hi-color chunky filters, designed especially for LIFEFORMS [hi, Placebo!]
filtered 2x2 chunky allows read all texts in demo and does not loose colors
in next version some 8-bit filters will be removed. mail me, if you need them
small speed optimizations in Z80 core
load dialog remembers last dir [suggested by Alexey Kravchenko]
screenshot saving to emulator directory
Follow the link for Unreal Speccy in the Computer Emulation section.
22:57EST - XM-6 v.0.41 for Win 9X Released
XM-6 v.0.41 for Win 9X, a Sharp X68000 emulator has been released. Not sure what is new in this release.
Follow the link for XM-6 in the Computer Emulation section.
22:53EST - fMSXSO v.0.90 for Win 9X Released
fMSXSO v.0.90 for Win 9X, an MSX emulator has been released. Not sure what is new in this release.
Follow the link for fMSXSO in the Computer Emulation section.
22:47EST - SNEeSe v.0.625 for Win 9X Released
SNEeSe v.0.625 for Win 9X, a Nintendo SNES emulator has been released. This release includes the following features, enhancements, and bugfixes:
Sound: Removed some debugging code that was breaking Secret of Evermore
Sound: Altered some of the envelope update timings
Render: Fixed a mode 7 off-by-one-line bug
Follow the link for SNEeSe in the Console Emulation section.
22:43EST - NeoPocott/SDL v.0.38b R2.1 for Win 9X, Linux libc6, & BeOS Released
NeoPocott/SDL v.0.38b R2.1 for Win 9X, Linux libc6, &BeOS;, a Nintendo Gameboy Advance emulator has been released. This release is in sync with NeoPocott v.0.38 R2.1.
Follow the link for NeoPocott/SDL in the Portable-Console Emulation section.
22:42EST - Boycott Advance/SDL v.0.22b R3 for Win 9X, Linux glibc6, & BeOS Released
Boycott Advance/SDL v.0.22b R3 for Win 9X, Linux glibc6, & BeOS, a Nintendo Gameboy Advance emulator has been released. This release is in sync with Boycott Advance v.0.22b R3.
Follow the link for Boycott Advance/SDL in the Portable-Console Emulation section.
22:41EST - Handy/SDL v.0.82 R1 for Linux & BeOS Released
Handy/SDL v.0.82 R1 for Linux & BeOS, an Atari Lynx emulator has been released. This release is in sync with Handy v.0.82.
Follow the link for Handy/SDL in the Portable-Console Emulation section.
Sunday, October 21st, 2001
23:11EST - NeoGeoCD v.0.3.0 for Win 9X Released
NeoGeoCD v.0.3.0 for Win 9X, an SNK NeoGeo CD emulator has been released. This release includes the following features, enhancements, and bugfixes:
Value of default of occurrence delay of sound was designated as the 12ms.
If it is the normal sound card, setting to smaller value, than this because it is the expectation which is not problem,
Please rewrite the neogeocd.ini with each one.
The game below was made luster effect correspondence. As for the other game still falling, not to become the game.
Expert of shogi
?????????
????????? 2
????????? c2jet
NEOGEO CD the data base was renewed.
Metal slug 2, as for CD edition of piquant GANGAN march it seems that does not use luster effect.
Follow the link for NeoGeo CD in the Console Emulation section.
23:05EST - Bacteria v.1.7 for DOS Released
Bacteria v.1.7 for DOS, a Sinclair ZX Spectrum emulator has been released. I am not sure what is new in this release.
Follow the link for Bacteria in the Computer Emulation section.
Saturday, October 20th, 2001
21:24EST - Joyce v.1.9.3 for Win 9X & Unix Released
Joyce v.1.9.3 for Win 9X & Unix, an Amstrad PCW emulator has been released. This release includes the following features, enhancements, and bugfixes:
JOYCE can now read MicroDesign 3 discs (except on Windows
NT / 2000 / XP).
It is possible to map the PCW's floppy drives directly
to the PC's floppy drives.
Bug fix: The keypad minus key now correctly maps to the
PCW "[-]" key.
Bug fix: No DirectSound crash when JOYCE terminates on
Win95.
Follow the link for Joyce in the Computer Emulation section.
21:13EST - MAME32j v.0.55-20011021 for Win 9X Released
MAME32j v.0.55-20011021 for Win 9X, an Enhanced MAME Multi-Arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:
For folder setting file 0.55 for UOMAME32j interchangeable /MAME32jp first edition release
To UOMAME32j interchangeable ??? of MAME32jp of Zero and uomame32jppcRin et cetera of RIN
The version * folder and the genre * folder are added.
Follow the link for MAME32j in the MAME Emulation section.
21:09EST - EmeraldMAME32jk v.0.37b16-011020test for Win 9X Released
EmeraldMAME32jk v.0.37b16-011020test for Win 9X, an Enhanced MAME Multi-Arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:
It corrects the fact that reappearance of input has become unable to use.
It was in the StretchcMame32, while retaining the input at the time of the Kaillera, you acquired the function which it executes.
At the time of game start when the SHIFT + CTRL key is pushed, retention of input is started.
2Input in edition, it corrects the fact that state saving has become unable to use at the time of the Kaillera.
Hyper the Olympic (4 Players for kaillera) it adds.
It meaning that, time adjustment level 1 at the time of the Kaillera is strange, it corrected.
Window it reached the point where game window size of mode, can be modified while playing, (please insert check in stretch use of option)
When the size modification time, the SHIFT key is pushed, adjustment of aspect ratio,
When the CTRL key is pushed, it is adjusted size such as 1 time, 2 times and 3 times.
It meaning that the CFG changes, first please delete the cfgwin\*.cfg.
Registry is modified.
After the starting, please reconfirm all options.
Follow the link for EmeraldMAME32jk in the MAME Emulation section.
20:57EST - SupraHLE v.1.1.0 for Win 9X Released
SupraHLE v.1.1.0 for Win 9X, a Nintendo 64 emulator has been released. This release includes the following features, enhancements, and bugfixes:
Adds support to Hybrid Heavean and F-Zero
Uses a modified Ucode handling system based upon rom autodetection and internal patches.
Adds the appropriate Ucode to Zelda Majora's Mask (not emulated yet)
Adds FULL support to the z64 files (no need to rename and byteswap those files anymore)
Comes with an Adaptoid/Rumble pack patch
Comes with a Windows executable help file
Comes along with an executable patch : Allows you to activate some gfx hacks (not recommended for Voodoo 3 or banshee card).
Updated Supra InI v1.4 adding :
Missing roms entries
Cheats for both Hybrid Heaven and Fzero X
Follow the link for SupraHLE in the Console Emulation section.
20:49EST - Let's Hspboy! v.0.6 for Win 9X Released
Let's Hspboy! v.0.6 for Win 9X, a Nintendo Gameboy emulator has been released. Not sure what's new here.
Follow the link for Let's Hspboy! in the Portable-Console Emulation section.
20:43EST - NeoGeoCD v.0.2.9-011021 for Win 9X Released
NeoGeoCD v.0.2.9-011021 for Win 9X, an SNK NeoGeo CD emulator has been released. This release includes the following features, enhancements, and bugfixes:
Being operation of the game below not to be strange, not to be able to start, it corrects.
????????? 2
???????? II
The Fighters history dynamite
Also true theory samurai spirits have stopped operating, but it has not been repaired.
The MC68K core being entwined, because it increases, you think just a little time is required.
Follow the link for NeoGeoCD in the Console Emulation section.
20:36EST - Arnold v.20102001 for Win 9X Released
Arnold v.20102001 for Win 9X, an Amstrad CPC emulator has been released. This release includes the following features, enhancements, and bugfixes:
Fixed some bugs in the tape-image handling, and included the latest work from Andreas Mickeli
Follow the link for Arnold in the Computer Emulation section.
20:19EST - Generator v.0.34 for DOS, Linux GTk/SDL, & Linux SVGALib Released
Generator v.0.34 for DOS Linux GTk/SDL & Linux SVGALib, a Sega Genesis emulator has been released. This release includes the following features, enhancements, and bugfixes:
[VDP] Fix bug in vsram (Pengo)
[VDP] General clean up of redundant routines in source etc.
[VDP] Fixed column 0 vsram issue (Charles MacDonald)
[SOUND] Updated sound code
[VDP] Added support for border emulation (only gtk version uses
this currently)
[SOUND] Added support for turning off psg/fm/z80 and sound
[SOUND] GYM, GNM file logging added (only gtk version uses this
currently)
[CORE] Added welcome ROM
[CORE] Re-implemented save state with new block-based format
[CORE] Completely changed the way sound is saved
[DOS] Tweaked sound code to more compatible
Follow the link for Generator in the Console Emulation section.
20:06EST - Pocket9801 Alpha 2 for Win CE ARM & MIPS Released
Pocket9801 Alpha 2 for Win CE ARM & MIPS, an NEC PC9801 emulator has been released. This release includes the following features, enhancements, and bugfixes:
drawing processing correction) it
releases.
Follow the link for Pocket9801 in the Computer Emulation section.
Friday, October 19th, 2001
22:29EST - UNesterDC v.0.3.0t5-Pre6 for Dreamcast Released
UNesterDC v.0.3.0t5-Pre6 for Dreamcast, a Nintendo NES emulator has been released. This release includes the following features, enhancements, and bugfixes:
rewrite sound code.
improve auto frameskip
adjust menu cursor speed
add 'remove vmu files menu' (press B at main menu)
update KOS to 1.1.4.
fix mapper 5 crash bug.
3.0t5-pre5 can't read 3.0t5-pre6 save data (pre6 can read pre5 save data)
Follow the link for UNesterDC in the Console Emulation section.
22:29EST - UOMAME32 v.0.55-1019 for Win 9X Released
UOMAME32 v.0.55-1019 for Win 9X, an enhanced MAME emulator has been released. This release includes the following features, enhancements, and bugfixes:
Forgot to add some cps2 games, they are back now.
Fixed some graphic bugs in system16 games.
This is the last time. (e<_ e )
Follow the link for UOMAME32 in the MAME Emulation section.
22:25EST - Raine v.0.34 for DOS, Win 9X & Linux Released
Raine v.0.34 for DOS, Win 9X & Linux, a Multi-Arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:
Added new game : Sailor Moon.
Added new clones : Gunbird korean version, Donpachi korean version, Sailor Moon original version, and battle garrega chinese version. All these clones are not
just international versions : the software is really different.
Added dynamic graphics list modes for most graphics drivers : vga, modex, vesa (1 to 3), svgalib, fbcon, dga2, directx (all fullscreen drivers). This give you every
available mode in the Screen Setup dialog when you change the depth or the scanlines. This also select for you the best video mode available keeping your options
(scanlines, pixel double...) for every game you load.
Fixed music tempo and sound effects in psykio games (gunbird, sengoku ace, and battle k road).
Made the music acceleration in toaplan2 games optional (Set fast_tp2_sound to 0 in raine.cfg if you don't like it)
Added a cache for solid sprite to get a 20-30% increase in speed for mazinger and most toaplan2 games (batrider...).
Added speed hacks to every cave games : a little faster on slow machines, and animations smoother on fast machines !
New palette update function for 8bpp modes for Windows 9x fullscreen modes, and linux fbcon. This function reduces the cpu time for palette update to 0% !
Fixed a last bug in hiscores (hopefully !) : when loading a 2nd game in the gui, the hiscores of the 2nd game were erased !!!
Added region codes to drtopel.
Follow the link for Raine in the Multi-Arcade Emulation section.
22:18EST - Gens v.1.20 for Win 9X Released
Gens v.1.20 for Win 9X, a Sega Genesis emulator has been released. This release includes the following features, enhancements, and bugfixes:
[SEGA CD]
ISO support added :
ISO, BIN, RAW format supported.
MP3 playing supported (decoder is a bit buggy).
CD drives detection fixed.
32x32 dots stamp support added in rotation/enlargement engine.
Graphics dots conversion added.
CDC/CDD emulation improved
Some bugs in PCM sound has been fixed (not yet perfect).
CDC -> Prg RAM DMA fixed.
CDC -> Word RAM DMA fixed.
Word RAM (1 MB) -> VDP DMA fixed.
Fixed a bug in the memory control register (emulation still not perfect though).
Fixed the BRAM erased bug (occured after a reset of the SUB 68000 CPU).
Country autodetection added.
Lot of others bugs fixed...
[GENESIS]
SRAM support modified, so roms with bad headers can work correcly.
Rom memory access tweaked, little speed improvements.
others minors changes.
[GENERAL]
Sound volume increased, now all sound chip uses 32 bits buffer for a better final 16 bits mixing.
Follow the link for Gens in the Console Emulation section.
22:12EST - VirtuaNES v.0.33 for Win 9X Released
VirtuaNES v.0.33 for Win 9X, a Nintendo NES emulator has been released. This release includes the following features, enhancements, and bugfixes:
- Addition -
Especially it is not.
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- Modification -
The variety fumbling, some acceleration (in some ? a little it has become heavy circumstances).
Modification of processing method of FramecIrq.
When turning off automatic frame skip, modification of processing method.
Modification of color at time of picture indication off.
- Correction -
Relation of sound a little correction.
In addition, minutely correction.
It corrects the fact that " title does not appear " with Famicom top management.
It corrects the fact that " the surface which the vertical scroll is done transforms " with ??????? 3.
Follow the link for VirtuaNES in the Console Emulation section.
Thursday, October 18th, 2001
22:51EST - Clay Cowgill's Multipac Emulator v.0.1 for Win 9X Released
Clay Cowgill's Multipac Emulator v.0.1 for Win 9X, a PacMan Hardware Multi-Arcade emulator has been released. This is its initial release.
Follow the link for Clay Cowgill's Multipac Emulator in the Multi-Arcade Emulation section.
22:49EST - Unreal Speccy v.0.11 for Win 9X Released
Unreal Speccy v.0.11 for Win 9X, a Sinclair ZX Spectrum emulator has been released. Not sure what is new in this release.
Follow the link for Unreal Speccy in the Computer Emulation section.
22:46EST - AdvanceMAME v.0.55.2 for Win 9X Released
AdvanceMAME v.0.55.2 for Win 9X, an enhanced MAME Multi-Arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:
On the documentation the suggested value for pclock
is now `pclock = 5 - 80'.
Solved a bug that prevented the read of the vbeline_* options.
Solved a bug that prevented a lot of games to start
(centiped, nibbler, tempest, ...)
Readded the support for the internal MAME debugger.
Added the `[config] expand' option to use a bigger screen
area when playing vertical games on horizontal monitors.
Added the MMX implementation for the color conversions
888 -> 332 and 555 -> 332 (mainly used in vector games)
Added the generation of modes with double size with scanlines.
Follow the link for AdvanceMAME in the MAME Emulation section.
22:43EST - Daphne v.0.99.4 for Win 9X & Linux Released
Daphne v.0.99.4 for Win 9X & Linux, a Laserdisc Multi-Arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:
Preliminary Badlands support added (woohoo!)
Preliminary Goal to Go support added (woohoo!)
Fixed VLDP hardware acceleration problem. ATI cards should now work as long as the mpeg video is not 720x480.
Super Don Quix-ote should now be totally playable (woohoo!)
Changed sound code so samples are only loaded if they are needed by the current game
Fixed small memory leak in VLDP when parsing new video
Caused VLDP to clear 'parsing status' line so you no longer see it when changing video files
Input can now be remapped (2 keys can be assigned to each input)
Default keys correspond more fully to MAME
Hotrod joystick support added
Samples added for Astron Belt, Galaxy Ranger, and Cobra Command
Added better Super Don samples
Improved PR-8210 interpreter so it translates commands based on elapsed CPU cycles
In Windows, Space Ace will use the keyboard LED lights to indicate the current skill level. Settings will be restored once DAPHNE exits.
DAPHNE can now run at any requested resolution from 640x480 and up
Flickering video overlay fixed for Astron Belt, Galaxy Ranger, and Cobra Command
Initial support for Firefox begun (not playable)
LD-V1000 strobe timing implemented for Dragon's Lair and Space Ace (more accurate scene lengths)
Almost all timers in DAPHNE (including IRQ, NMI, and current frame) now are based on elapsed CPU cycles rather than elapsed time. This fixes a ton of problems, mostly with Super Don Quixote.
Mpeg parsing speed has been significantly improved
Added a "-cheat" option to the command line. So far, it is only useful with Cliff Hanger (which does not include a dip switch setting for unlimited lives).
LD-V1000 "get current frame" and skipping functions improved to be more accurate
Added PR-8210 audio channel commands
Improved VLDP so you can now mix video files that are of different framerates and encoding types
Added support for mpeg2s that use fields instead of frames
Improved .DAT file format (all video will have to be reparsed, sorry! hehe)
Follow the link for Daphne in the Laser-Arcade Emulation section.
22:37EST - PocketGBAEmu Alpha 2 for Win CE ARM & MIPS Released
PocketGBAEmu Alpha 2 for Win CE ARM & MIPS, a Nintendo Gameboy Advance emulator has been released. Not sure whats new in this release.
Follow the link for PocketGBEmu in the Portable-Console Emulation section.
22:32EST - Final Burn/SDL v.0.123 for Be OS Released
Final Burn/SDL v.0.123 for Be OS, a Multi-Arcade emulator has been released. This release is in sync with Final Burn v.0.123 for Win 9X.
Follow the link for Final Burn/SDL in the Multi-Arcade Emulation section.
Wednesday, October 17th, 2001
21:26EST - gnuboyCE for H/PC v.0.9.13-0.71 for Win CE ARM, MIPS, & SH3 Released
gnuboyCE for H/PC v.0.9.13-0.71 for Win CE ARM, MIPS, & SH3, a Nintendo Gameboy emulator has been released. Not sure what is new in this release.
Follow the link for gnuboyCE for H/PC in the Portable-Console Emulation section.
21:32EST - NeoGeoCD v.0.2.7 for Win 9X Released
NeoGeoCD v.0.2.7 for Win 9X, an SNK NeoGeo CD emulator has been released. This release includes the following features, enhancements, and bugfixes:
First CD-ROM other than driving the bug which has become not be able to recognize the game it corrects.
Ini it tried to be able to appoint drive with the file, but it is good to make AUTO of default, probably will be.
With C$dRomDrive = AUTO automatic operation recognition and C$dRomDrive = A. it is direct appointment with the Z.
Because next is, when copying in cash, the TITLE_? As with the game which has the.SYS indicated the title picture
It did. When it is not, (the game whose front of the NEOGEO CDZ selling is old), logograph of the SNK is indicated.
Follow the link for NeoGeoCD in the Console Emulation section.
21:26EST - freeM v.1.10 for Mac OS Released
freeM v.1.10 for Mac OS, an MSX emulator has been released. This release includes the following features, enhancements, and bugfixes:
You adopt the EMU2413 for FM sound source emulation. Quality raised rapidly.
Name was modified in " the freeM ".
It adds keyboard joystick functional On/Off change to the menu
You think of the use in the foreign country, the menu to all English letters do
Follow the link for freeM in the Computer Emulation section.
21:22EST - WinX68k High-Speed v.0.30 for Win 9X Released
WinX68k High-Speed v.0.30 for Win 9X, a Sharp X68000 emulator has been released. Not sure what is new in this release.
Follow the link for WinX68k in the Computer Emulation section.
21:14EST - ACE v.1.6 for Win 9X Released
ACE v.1.6 for Win 9X, a Multi-Arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:
Added sound in NeoGeo games.
Added sprite scaling in NeoGeo games (thanks to David Raingeard!)
Added Metal Slug 002.
Added Metal Slug X (coolest game in the world).
Added KOF94.
Implemented autoframeskip and onscreen fps counter.
Corrected a bug in NeoGeo game saving.
Corrected a bug in NeoGeo character positioning (black line
on the right).
Source: removed all the warnings and errors with vc5 and 6.
Follow the link for ACE in the Multi-Arcade Emulation section.
21:03EST - PocketGBAEmu v.0.01 Alpha for Win CE ARM Released
PocketGBAEmu v.0.01 Alpha for Win CE ARM, a Nintendo Gameboy emulator has been released. This is it's inital release before it eventually gets merged with PocketGB.
Follow the link for PocketGBAEmu in the Portable-Console Emulation section.
Tuesday, October 16th, 2001
13:59EST - gnuboyCE JORNADA 7x0 v.0.06 for Win CE Released
gnuboyCE JORNADA 7x0 v.0.06 for Win CE, a Nintendo NES emulator has been released. I am no sure what is new in this release.
Follow the link for gnuboyCE JORNADA 7x0 in the Portable-Console Emulation section.
13:53EST - PocketGB v.1.39f for Win CE ARM, MIPS, SH3 Released
PocketGB v.1.39f for Win CE ARM, MIPS, SH3, a Multi-Platform emulator has been released. This release includes the following features, enhancements, and bugfixes:
Button Mapping: Some devices (and external keyboards) wouldn't map in the input control tab. Since I don't have any of the problem devices, I couldn't verify,
but I made a few changes that may help.
Task Switching: PocketGB had stopped pausing if you switched to another task. This has been fixed.
File Associations: Not all file associations were being properly registered. You should be able to launch ROMs by clicking on them in Explorer.
Redraw Issues on Power Off: Some devices (Casio mostly) wouldn't redraw the toolbar and background if the power went off while playing. I attempted a fix
for this.
Follow the link for PocketGB in the Multi-Platform Emulation section.
12:56EST - MAME32jp v.0.55-20011016 for Win 9X Released
MAME32jp v.0.55-20011016 for Win 9X, an enhanced MAME Multi-Arcade emulator has been released. Unfortunately, I am not sure what is new in this release.
Follow the link for MAME32jp in the MAME Emulation section.
12:49EST - UOMAME32 v.0.55-1016 for Win 9X Released
UOMAME32 v.0.55-1016 for Win 9X, an enhanced MAME Multi-Arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:
Thank you to smame.
Fixed Super Chase, Gun buster, Under Fire crash bug.
Fixed AY8910 sound chip crash bug.
Fixed Midway games crash bug.
Added Dipswitch sending(Lshift+F10) in netplay.
Change dipswitch, send dipswitch, then reset(F3).
Added Autosave(F9) in netplay.
Added Desync checking(on when autosave is enabled).
Added Close client feature.
When the host close a game, all clients will close the game too.
Added Shift Player 1 position functions in netplay.
LShift+F6 to shift down, LShift+F5 to shift up.
Thanks my tester "Yashino!!!" (e<_ e )3
Follow the link for UOMAME32 in the MAME Emulation section.
12:44EST - PCAE v.2.5a for Win 9X Released
PCAE v.2.5a for Win 9X, an Atari 2600 emulator has been released. This release includes the following features, enhancements, and bugfixes:
Fixed bug that prevented un-selecting controller attributes in the
configuration screen
Fixed support for the new game \"Thrust\"
Fixed problems with creating new profile settings
Removed bug that caused a long delay when switching to full-screen mode
Added menu command to record video to .AVI
Made interface configuration screen friendly to 800x600 resolutions
Follow the link for PCAE in the Console Emulation section.
12:27EST - Bliss v.1.9d for Win 9X & Linux Released
Bliss v.1.9d for Win 9X & Linux, a Mattel Intellivision emulator has been released. This release includes the following features, enhancements, and bugfixes:
Added zip file support (Mike Dunston)
Added a build for Linux (Mike Dunston)
New title screen and loading progress indicators (Jesse Litton)
Fixed the scratchy Intellivoice output (Kyle Davis)
Improved smoothness of the video (Kyle Davis)
Decreased the audio latency (Kyle Davis)
Modified Win32 build to remove the need for many DLLs (Kyle Davis)
Follow the link for Bliss in the Console Emulation section.
Monday, October 15th, 2001
22:19EST - NeoGeoCD v.0.2.6-011015 for Win 9X Released
NeoGeoCD v.0.2.6-011015 for Win 9X, an SNK NeoGeo emulator has been released. Not sure what is new in this release.
Follow the link for NeoGeoCD in the Console Emulation section.
22:10EST - CaPriCe32 v.3.00 for Win 9X Released
CaPriCe32 v.3.00 for Win 9X, an Amstrad CPC emulator has been released. This release includes the following features, enhancements, and bugfixes:
Version 3.00 is a complete rewrite in C. Hence the major jump in version
numbers. This also marks the first occasion of a Windows native version -
hopefully any audio/video/control problems users might have had with the
previous DOS versions are now a thing of the past!
This is still very much a 'new beginning': not everything is back up to
the old standard in user-friendliness. Rest assured, I'm working on it...
Things that are currently missing/broken:
full-screen support
palette in 256 colour mode
FDC scan commands
FDC overrun condition
tape emulation
screen centering
sound accuracy
Follow the link for CaPriCe32 in the Computer Emulation section.
22:04EST - LaserDC v.0.16 R1 for Dreamcast Released
LaserDC v.0.16 R1 for Dreamcast, a Multi-Arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:
LaserDC is a Midway Z80 Emulator for the Sega
Dreamcast console system. Its currently in
beta-stage so bugs do exist.
This emulates the following arcade games:
Space Invaders
Space Invaders Deluxe
Lunar Rescue
Galaxy Wars
Space Attack II
Destination Earth
Invaders Revenge
Super Earth Invasion
Boot Hill
Space Invaders (CV Ver)
Cosmic Monsters
Laser
Space King
Check Mate
Space War 3
Clowns
Space Invaders (TV Version)
4 Player Bowling Alley
Moon Base
Space Invaders Part II
Lupin III
Space Fever
Space Attack
Space King Part 2
Test
Star Wars
Space Chaser
Amazing Maze
Ozma Wars
Ozma Wars (set 2)
Solar Fight
Super Invaders
Super Invaders (EMAG)
Super Invaders (Zenitone-Microsec)
Follow the link for LaserDC in the Multi-Arcade Emulation section.
11:47EST - SMEG v.0.84 for Dreamcast Released
SMEG v.0.84 for Dreamcast, a Sega Master System/Game Gear emulator has been released. This release includes the following features, enhancements, and bugfixes:
Improved game compatibility (Puyo Puyo 2, Global Gladiators, many others)
Improved sound engine, handles speech better that before, and will no longer 'freeze' like in earlier version
Screen repositioning now works on TV's as well as VGA monitors
New GUI Font, with font smoothing enabled
Rom menu now remembers the last ROM loaded, so you don't have to find it on the list again.
You can switch the button mapping
Option to switch to 50hz gameplay (-not- 50hz output signal, however).
Emulator no longer quits when controller 1 is removed.
A few smaller fixes that I have forgotten about.
Follow the link for SMEG in the Console Emulation section.
11:46EST - Daedalus v.0.08 Pre-1 Source Released
Daedalus v.0.08 Pre-1 Source, a Nintendo 64 emulator has been released. This release includes the following features, enhancements, and bugfixes:
Improved Zipped rom support: Now any file over 1MB in size is checked (apparently some
roms are archived without extensions).
Fixed bug in Zipped rom support where various decompression errors were not
detected.
Memory Leak fixed: Zipfiles were not being closed after being scanned.
Added over 100 combiner modes.
Fixed controller "Reset" command.
Fixed PAL screen scaling (aspect ratio should be correct now).
Fixed texture load bug (some 8 bit textures were mis-aligned and scrambled).
Fixed bug where textures were not released properly (possibly eating up video memory).
Fixed texture palette CRC bug that caused some roms to reload textures each frame.
Converted graphics code from DirectX7 to DirectX8.
Moved graphics code to separate plugin.
Added VertexBuffer support to the graphics code, to take advantage of parallelism
with the graphics hardware.
Fixed rom loading bug which caused a crash when roms that were not a multiple of
4 bytes were loaded. (not sure why roms shouldn't be a multiple of 4 bytes anyway)
Optimised several texture decompression routines.
Added Lkb's changes (up to Lkb-4.2).
Lots of code tidying (e.g. use of singleton classes etc).
Cleaned up debug logfile handling.
Improved PIF RAM handling.
Fixed OS HLE bug that would cause a few roms to hang Daedalus when inserting timers.
Fixed a nasty bug where Daedalus would hang indefinitely if you tried to stop the CPU thread while it was
searching for OS HLE patches.
Fixed (hopefully) the IncTexRectEdge hack recquired by a few roms.
Restructured source into separate directories.
Lots more that has been forgotten!
Follow the link for Daedalus in the Console Emulation section.
11:25EST - ec64 v.0.17-20011013 for Linux Released
ec64 v.0.17-20011013 for Linux, a Commodore 64 emulator has been released. This release includes the following features, enhancements, and bugfixes:
VIC: fixed a bug in bus_cycle_62
Follow the link for ec64 in the Computer Emulation section.
11:23EST - PocketClive Release 1B for Win CE Released
PocketClive Release 1B for Win CE, a Sinclair ZX Spectrum emulator has been released. This release includes the following features, enhancements, and bugfixes:
It is now possible to only have .z80 files in the \Roms directory, i.e. no .sna file is needed.
The program does not crash if you press up and down if no snapshots are available.
PocketClive does not use absolute paths anymore, so if you want to move the program after installation to e.g. a flash card this should work
fine. But the snapshots has to reside in a directory called Roms that is present at the same location as the executable PocketClive.exe.
The hardware button issue has hopefully been addressed, i.e. there should not be any delay anymore, but since I have an iPAQ it is hard to
test.
Follow the link for PocketClive in the Computer Emulation section.
11:17EST - Hoxs64 v.0.7D Beta for Win 9X Released
Hoxs64 v.0.7D Beta for Win 9X, a Commodore 64 emulator has been released. This release includes the following features, enhancements, and bugfixes:
1) Sprites can now be displayed in the extreme left and right edge underneath the
border.
Follow the link for Hoxs64 in the Computer Emulation section.
11:15EST - Pocket9801 v.0.1 Alpha for Win CE ARM & MIPS Released
Pocket9801 v.0.1 Alpha for Win CE ARM & MIPS, an NEC PC9801 emulator has been released. This is its initial release.
Follow the link for Pocket9801 in the Computer Emulation section.
11:05EST - SNEeSe v.0.62 for Win 9X Released
SNEeSe v.0.62 for Win 9X, a Nintendo SNES emulator has been released. This release includes the following features, enhancements, and bugfixes:
Sound: Fixed severe slowdown when sustain was set to infinite
Sound: Fixed severe slowdown with noise
65c816: Fixed a crash bug related to WAI instruction
Render: Fixed a bug where sprites were not recomputed when highest priority sprite was changed (fixes star sprite test in test ROM)
Timing: Changed first non-vblank scanline to 0
Follow the link for SNEeSe in the Console Emulation section.
10:58EST - Boycott Advance v.0.22R3 for Win 9X in Brazilian Portuguese & Catalan Released
Boycott Advance v.0.22R3 for Win 9X in Brazilian Portuguese & Catalan, a Nintendo Gameboy Advance emulator has been released. This release is in sync with Boycott Advance v.0.22R3 in English.
Follow the link for Boycott Advance in the Portable-Console Emulation section.
Sunday, October 14th, 2001
20:54EST - Pom1 v.0.62b for Java Released
Pom1 v.0.62b for Java, an Apple I emulator has been released. Not sure what is new in this release.
Follow the link for Pom1 in the Computer Emulation section.
18:28EST - BBMAME v.0.55 for Win 9X Released
BBMAME v.0.55 for Win 9X, a Bubble Bobble only MAME MUlti-Arcade emulator has been released. This is its inital release.
Follow the link for BBMAME in the MAME Emulation section.
18:24EST - QuantumGB v.0.55b for DOS Released
QuantumGB v.0.55b for DOS, a Nintendo Gameboy emulator has been released. This release includes the following features, enhancements, and bugfixes:
Complete emulation of the z80 processor (modified for the gameboy, of course)
Graphics and Palette emulation
Good gameboy memory emulation
Compiled with DJGPP + Allegro
runs many gameboy demos (and some gbc demos too)
now runs some gameboy commercial roms
joypad emulation w/ the keyboard
Follow the link for QuantumGB in the Portable-Console Emulation section.
18:22EST - QuantumNES v.0.1 for DOS Released
QuantumNES v.0.1 for DOS, a Nintendo NES emulator has been released. This is its inital release.
Follow the link for QuantumNES in the Console Emulation section.
18:12EST - nesCE Jornada 7x0 v.0.01b for Win CE MIPS Released
nesCE Jornada 7x0 v.0.01b for Win CE MIPS, a Nintendo NES emulator has been released. This release includes the following features, enhancements, and bugfixes:
Base source was updated in FCE ultra .70.
Follow the link for nesCE Jornada 7X0 in the Console Emulation section.
18:04EST - StretchMAME32 v.0.55 Final for Win 9X Released
StretchMAME32 v.0.55 Final for Win 9X, an enhanced MAME Multi-Arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:
Based on the official MAME 0.55
Added Armored Warriors (Euro 941011)
Added Vampire Savior (US 970519)
Added MSH Vs. Street Fighter (US 970625)
Added MSH Vs. Street Fighter (Japan 970707)
Added MSH Vs. Street Fighter (Japan 970702)
Follow the link for StretchMAME32 in the MAME Emulation section.
17:59EST - Hatari v.0.11 for BeOS Released
Hatari v.0.11 for BeOS, an Atari ST emulator has been released. This release includes the following features, enhancements, and bugfixes:
high level harddisk emulation
mixed mode screen resultion
speed increase in fullscreen
and many more bugfixes
Follow the link for Hatari in the Computer Emulation section.
15:40EST - Hoxs64 v.0.7B Beta for Win 9X Released
Hoxs64 v.0.7B Beta for Win 9X, a Commodore 64 emulator has been released. This release includes the following features, enhancements, and bugfixes:
1) Left and right border can now be opened.
2) Fixed a display bug caused by a multicolour foreground pixel being cut in
half by the left border thus causing an incorrect colour. This was noticed in the
title screen of California Games as an odd coloured vertical bar near the left
border.
Follow the link for Hoxs64 in the Computer Emulation section.
11:11EST - FreezeSMS v.3.2 for Win 9X Released
FreezeSMS v.3.2 for Win 9X, a Sega Master System/Game Gear emulator has been released. This release includes the following features, enhancements, and bugfixes:
There was a really small problem in the bios code and thanks to the few emails
I got I was able to pinpoint it. So now all the Master System bios's work as they should so isnt that great.
Follow the link for FreezeSMS in the Console Emulation section.
10:47EST - Let's hspboy! v.0.5 for Win 9X Released
Let's hspboy! v.0.5 for Win 9X, a Nintendo Gameboy emulator has been released. This release includes the following features, enhancements, and bugfixes:
fixed bug speed dialog, wait function will be correct
fixed long pass name error
adjusted the speed and slot dialogs
added support for cartridge ROM infor
opened source 0.5 (from source ver.2)
Follow the link for Let's hspboy! in the Portable-Console Emulation section.
10:39EST - NeoGeoCD v.0.2.5 for Win 9X Released
NeoGeoCD v.0.2.5 for Win 9X, an SNK NeoGeo CD emulator has been released. Since the translator is down, I am not sure what is new in this release.
Follow the link for NeoGeoCD in the Console Emulation section.
Saturday, October 13th, 2001
22:27EST - PocketClive Release 1A for Win CE Released
PocketClive Release 1A for Win CE, a Sinclair ZX Spectrum emulator has been released. This is its inital release.
Follow the link for PocketClive in the Computer Emulation section.
Sunday, October 7th, 2001 thru Friday, October 12th, 2001
23:30EST - I spent most of the week rebuilding my PC and rela busy at work so here is the weeks emulator release summary:
Here is the summary for the Week:
CustomGB v.0.15 - Win 9X - Nintendo NES Emulator
Visual Boy Advance v.0.51 - Win 9X - Nintendo Gameboy Advance Emulator in English, Japanese, Italian, Catalan, Brazilian Portuguese, Traditional & Simplified Chinese.
Boycott Advance v.0.22b - Win 9X - Nintendo Gameboy Advance Emulator in Arabic
Boycott Advance v.0.12 - Java - Nintendo Gameboy Advance Emulator
Boycott Advance v.0.22bR3 - Nintendo Gameboy Advance Emulator in English, French, Italian, & Chinese
1964 v.0.6.4a - Win 9X - Nintendo 64 Emulator
VSS v.0.80 - DOS - Atari 5200 Emulator
Unreal Speccy v.0.07b & 0.08b - Win 9X - Sinclair ZX Spectrum Emulator
Generator v.0.33 - Linux Gtk/SDL - Sega Genesis Emulator
freeM - Mac OS - MSX Emulator
ssf v.0.06 Prototype R2 - Win 9X - Sega Saturn Emulator
NeoGeoCD v.0.2.3 - Win 9X - NeoGeo CD Emulator
FUSE v.0.3.2 - Unix - Sinclair ZX Spectrum Emulator
Girlfriend Advance v.0.04 - Win 9X - Nintendo Gameboy Advance Emulator
SC3K v.1.32 - Win 9X - Sega SC-3000 Emulator
X88 v.1.3.2 - Win 9X & Linux - NEC PC8801 Emulator
Dega v.1.08 - Win 9X - Sega Master System/Game Gear Emulator
U64emu2 v.1.94a - Win 9X - Killer Instinct II Arcade Emulator
X Millenium v.0.26 t-tune step 1.40 - Win 9X - Sharp X1 Emulator
XMAME v.0.55.2 - Linux X11, SVGALib, XGL - MAME Multi-Arcade Emulator
Hoxs64 v.0.7 Beta - Win 9X - Commodore 64 Emulator
FPSE v.0.09 - Linux - Sony Playstation Emulator
CE/gg v.0.5 - Win CE ARM.MIPS, & SH3 - Sega Genesis Emulator
FreezeSMS v.3.1 - Win 9X - Sega Master System/Game Gear Emulator
Xega v.0.09 - Win 9X - Sega Genesis Emulator
PocketSNES v.1.01 - Win CE Source - Nintendo SNES Emulator
Creem v.0.1 Beta - Source - Nintendo Gameboy Advance Emulator
Final Burn Alpha v.0.138a - Win 9X - Multi-Arcade Emulator
Nebula v.1.92 - Win 9X - Multi-Arcade Emulator
Kawaks v.1.32 - Win 9X - Multi-Arcade Emulator
Nikko Project II v.0.30b - Win 9X - NEC PC98 Emulator
xcpsmame v.0.55.2 - Linux - CPS1/2 only MAME Multi-Arcade Emulator
Arnold v.1.52 - Mac OS - Amstrad CPC Emulator
Boycott Advance v.0.23 - Mac OS - Nintendo Gameboy Advance Emulator
Modeler v.0.9.2 - Mac OS - Multi-Arcade Emulator
CPSMAME v.10.10.01 - Mac OS - Multi-Arcade Emulator
nesCE Jornada 7x0 v.0.01 - Win CE - Nintendo NES Emulator
Pasofami v.2.1c - Win 9X - Nintendo Multi-Platform Emulator
Final Burn Next Build 011011 - Win 9X - Multi-Arcade Emulator
COnsole MAme (COMA) v.0.55b - Win 9X - Multi-Platform MAME Emulator
Laser v.0.16 - Win 9X - Multi-Arcade Emulator
SNEeSe v.0.61 - Win 9X - Nintendo SNES Emulator
Stretchmame32ka v.0.55 test 31 - Win 9X - Enhanced MAME Multi-Arcade Emulator
UOMAME32 v.0.55-1013 - Win 9X - Enhanced MAME Emulator
Follow the links for emulators in the appropriate Emulation section.
Saturday, October 6th, 2001
22:33EST - FrNES v.0.60 Beta 2 for Dreamcast Released
FrNES v.0.60 Beta 2 for Dreamcast, a Nintendo NES emulator has been released. This release includes the following features, enhancements, and bugfixes:
fixed no sound problems
sound init on certain games should be fixed
some slight speed improvements
Follow the link for FrNES in the Console Emulation section.
22:59EST - Hoot v.2001/10/6 for Win 9X Released
Hoot v.2001/10/6 for Win 9X, a Sounds emulator has been released. Not sure what is new in this release.
Follow the link for Hoot in the Miscellaneous Emulation section.
22:57EST - foolsGBA v.0.01 for Win 9X Released
foolsGBA v.0.01 for Win 9X, a Nintendo Gameboy Advance emulator has been released. This is it's inital release.
Follow the link for foolsGBA in the Portable-Console Emulation section.
22:56EST - goldGB v.0.95 for Win 9X Released
goldGB v.0.95 for Win 9X, a Nintendo Gameboy emulator has been released. This is it's inital release.
Follow the link for goldGB in the Portable-Console Emulation section.
22:55EST - goldNES v.0.02 for Win 9X Released
goldNES v.0.02 for Win 9X, a Nintendo NES emulator has been released. This is it's inital release.
Follow the link for goldNES in the Console Emulation section.
22:53EST - FIRE Simulator v.2.1.0 for Win 9X Released
FIRE Simulator v.2.1.0 for Win 9X, a Nintendo LCD game emulator has been released. Not sure what is new in this release..
Follow the link for FIRE in the LCD/LED Emulation section.
22:47EST - SNES9X v.1.39 for Mac OS Released
SNES9X v.1.39 for Mac OS, a Nintendo SNES emulator has been released. This release is in sync with SNES9X v.1.39 Source.
Follow the link for SNES9X in the Console Emulation section.
22:45EST - DC64 Beta 3 for Dreamcast Released
DC64 Beta 3 for Dreamcast, a Commodore 64 emulator has been released. Not sure what's new in this release.
Follow the link for DC64 in the Computer Emulation section.
22:43EST - Quantum7800 v.0.01a for DOS Released
Quantum7800 v.0.01a for DOS, an Atari 7800 emulator has been released. This is its initial release.
Follow the link for Quantum7800 in the Console Emulation section.
22:39EST - QuantumGB v.0.50 for DOS Released
QuantumGB v.0.50 for DOS, a Nintendo Gameboy emulator has been released. This is its initial release.
Follow the link for QuantumGB in the Portable-Console Emulation section.
22:39EST - SC3K v.1.31 for Win 9X Released
SC3K v.1.31 for Win 9X, a Sega SC-3000 emulator has been released. This release includes the following features, enhancements, and bugfixes:
Added sprite limit switch (F6)
Changed VGM logging keys (only F7)
Follow the link for SC3K in the Computer Emulation section.
22:33EST - 1964 v.0.6.4 for Win 9X Released
1964 v.0.6.4 for Win 9X, a Nintendo 64 emulator has been released. This release includes the following features, enhancements, and bugfixes:
Improved compatibility and bug fixes
Improved stability, user interface, and speed - including a new fast TLB method
New memory model
Speed sync
Tons of new cheats by DSF
New DirectInput plugin by NooTe (requires DirectX8.0a or newer)
Follow the link for 1964 in the Console Emulation section.
22:28EST - PocketGenesis v.1.0 Beta 1 for Win CE Released
PocketGenesis v.1.0 Beta 1 for Win CE, a Sega Genesis emulator has been released. Not sure what is new in this release.
Follow the link for PocketGenesis in the Console Emulation section.
22:23EST - MEKA v.0.60 for Win 9X Released
MEKA v.0.60 for Win 9X, a Multi-Platform emulator has been released to registered users. This release includes the following features, enhancements, and bugfixes:
Improving timing in Z80 core.
Fixed voices that weren't ok (Alex Kidd: the Lost Stars..).
Voices in many many games were tested, finally marked them as 'Ok' in
the compatibility list.
Due to timing improvments, now Space Harrier [50 Hz version] has correct
glitches (like on a real system) when running in NTSC mode. It is now
configured to automatically use PAL/SECAM by default.
Removed the need of specific IPeriod setting for some Codemasters
games, meaning that they will now run even if you delete MEKA.NAM.
Added sample accurate VGM logging, allowing to log voices. The option
was previously grayed, it is activated now that all voices are Ok.
Updated to VGM version 1.01, to include original TV type information
(NTSC or PAL/SECAM) in the file, allowing to play at a different rate.
Fixed minor sprite masking bug affecting scrolling games in certain
conditions. Evander Holyfield Boxing (Game Gear) was affected.
Added support for Coleco Vision header/footer in order to load the
newly released "Pac Man" and "Dig Dug" ROMs from CGE 2001.
Fixed a minor bug when loading an in-game savestate from the BIOS.
Fixed file loader sorting so that if present, ".." is always on top.
Added/fixed entrys to the checksum and compatibility lists.
Added two Sonic themes by H Hog. (uncomment to use in GUI)
Follow the link for MEKA in the Multi-Platform Emulation section.
Friday, October 5th, 2001
23:44EST - BBC Basic(86) v.1.00a for Win 9X Released
BBC Basic(86) v.1.00a for Win 9X, an Acorn BBC Micro emulator has been released. Not sure what is new in this release.
Follow the link for BBC Basic in the Computer Emulation section.
23:38EST - XMAME v.0.55.2 for Unix Released
XMAME v.0.55.2 for Unix, a MAME Multi-Arcade emulator has been released. This release includes the following features, enhancements, and bugfixes:
Added special-cased fast 2x1 and 3x1 scaling to the blit core. (Adam
Moss)
Added several AdvanceMAME effects, available via -effect/-ef. Note
that these effects are not available for some video drivers, nor do
they work on actual 24-bit (packed) displays yet. (Ben Saylor)
Added mame-listmissing to contrib/tools. (David Griffith)
Fixed compilation errors reported in snprintf.c on some platforms,
e.g. HP-UX 10.20 with GCC 3.0. (Stefan Becker)
Follow the link for XMAME in the MAME Emulation section.
23:34EST - Arnold v.1.5.1 for Mac OS Released
Arnold v.1.5.1 for Mac OS, an Amstrad CPC emulator has been released. Not sure what is new in this release.
Follow the link for Arnold in the Computer Emulation section.
23:23EST - Nanowasp v.0.2 for Win 9X Released
Nanowasp v.0.2 for Win 9X, a Microbee 128K emulator has been released. This release includes the following features, enhancements, and bugfixes:
changed from Allegro to SDL for graphics, etc. to assist in
porting to Linux. the code is not yet optimised for SDL but
it runs ok. fixed a bug that resulted in segfaults when
compiled with mingw-gcc (due to a typecast that shouldn't have
been there -- *that* was fun to debug).
Follow the link for Nanowasp in the Computer Emulation section.
23:09EST - GameLad v.1.61 for Win 9X Released
GameLad v.1.61 for Win 9X, an Nintendo Gameboy emulator has been released. This release includes the following features, enhancements, and bugfixes:
Refresh timer for debug windows (DarkSerge)
Setting to switch to fullscreen when emulation is started
Freeze on exit fixed (DarkSerge)
Bank switching on MBC5 carts fixed (64 Mbit carts should work now)
Remembers last directory even if the new path is shorter
Follow the link for GameLad in the Portable-Console Emulation section.
Thursday, October 4th, 2001
19:26EST - Emulator3000 Build 179 for Win 9X Released
Emulator3000 Build 179 for Win 9X, a Multi-Platform emulator has been released. Not sure what is new in this release.
Follow the link for AdvanceMAME in the MAME Emulation section.
19:22EST - AdvanceMAME v.0.55.1 for Win 9X Released
AdvanceMAME v.0.55.1 for Win 9X, an enhanced MAME Multi-Arcade emulator has been released. Not sure what is new in this release.
Follow the link for AdvanceMAME in the MAME Emulation section.
19:16EST - WinUAE-AVI v.0.8.17R2 for Win 9X Released
WinUAE-AVI v.0.8.17R2 for Win 9X, a Commodore Amiga emulator has been released. Not sure what is new in this release.
Follow the link for WinUAE-AVI in the Computer Emulation section.
19:11EST - PocketNES v.0.4 for Win CE Released
PocketNES v.0.4 for Win CE, an Nintendo NES emulator has been released. This release includes the following features, enhancements, and bugfixes:
Menu system
Many display improvements
Speed Hacks
Follow Character/Memory
Follow the link for PocketNES in the Console Emulation section.
19:03EST - NeoGeoCD v.0.2.1 fix 2 for Win 9X Released
NeoGeoCD v.0.2.1 fix 2 for Win 9X, an SNK NeoGeo emulator has been released. This release includes the following features, enhancements, and bugfixes:
dragon tiger the picture becomes deep-black because there is a thing where correction.
Being to have become not be able to play
Follow the link for NeoGeoCD in the Console Emulation section.
Wednesday, October 3rd, 2001
22:28EST - OSi-Emu v.0.94 for Win 9X Released
OSi-Emu v.0.94 for Win 9X, an Ohio Supperboard II emulator has been released. Not sure what is new in this release.
Follow the link for OSi-Emu in the Computer Emulation section.
22:24EST - X-Millenium T-Tune v.0.25 step 1.30 for Win 9X Released
X-Millenium T-Tune v.0.25 step 1.30 for Win 9X, a Sharp X1 emulator has been released. Not sure what is new in this release.
Follow the link for X-Millenium T-Tune in the Computer Emulation section.
Tuesday, October 2nd, 2001
16:32EST - Visual Boy Advance v.0.5 for Win 9X in Spanish & German Released
Visual Boy Advance v.0.5 for Win 9X in Spanish & German, a Nintendo Gameboy Advance emulator has been released. This release is in sync with Visual Boy Advance v.0.5 in English.
Follow the link for Visual Boy Advance in the Console Emulation section.
16:26EST - fMSX v.2.5 for Mac OS Released
fMSX v.2.5 for Mac OS, an MSX emulator has been released. This release is in sync with fMSX v.2.5 Source.
Follow the link for fMSX in the Computer Emulation section.
16:25EST - Modeler v.0.9.0 for Mac OS Released
Modeler v.0.9.0 for Mac OS, an Multi-Arcade emulator has been released. This release is in sync with Modeler v.0.9.0 Source.
Follow the link for Modeler in the Multi-Arcade Emulation section.
16:24EST - MZ-700 v.0.28 for DOS Released
MZ-700 v.0.28 for DOS, a Sharp MZ-700 emulator has been released. This release includes the following features, enhancements, and bugfixes:
Now you can not only choose a file with pathname,
now it is also executed. (sorry V 0.27 was a quick
hack)
Speed up the bank-switching (copy only the neccessary
bytes, and not the whole EXTROM area)
Some other minor optimizations.
Follow the link for MZ-700 in the Computer Emulation section.
16:20EST - FreezeSMS v.3.0 for Win 9X Released
FreezeSMS v.3.0 for Win 9X, now a Multi-Platform emulator has been released. This release includes the following features, enhancements, and bugfixes:
[ALL EMULATION]
Rewrote SN76489 Sound engine, now sounds excellent and 99% accurate to real machine
Improved greatly the way the sound buffer is fed by FreezeSMS, sound is much better overall, especially if your FPS varies a lot.
Sound options are now saved and sound is now ON by default.
Added Bass Boost option to the sound engine, giving you more BASS for your games.
Added Triple Buffering and NOVSYNC options for fullscreen.
Line interupt emulation fixed, fixing graphical problems in a few games
Interupt generation system changed for most support systems increasing compatablity a lot.
Added the rest of the TMS9918 modes for both 16bit and 32bit, fixing some Sg1000 games,needed for ColecoVision.
Increased Speed in the TMS9918 1,2 and 3 GFX modes
Added sprite limit as an option, so if you like flickery sprites you can enable them.
Removed 6 of the filters, now left are Doubled Pixel Mode and Scanlines
Improved the way the FPS code works, now gives you your real frame rate for last second instead of estimation.
Made fullscreen modes more nice
Added Save States, you can have upto 10 per game.
Changed the way I was writing to DirectX surfaces, will provide reasonable speed up on modest machines.
Made FreezeSMS more friendly to windows, now it updates itself when windows obscure it and such.
Changed when I updated the line number to the top of the LoopZ80 instead of bottom, fixes a few things.
Added ColecoVision emulation support, aswell support for its 3 bios's
Added a HARD RESET to all systems, press CTRL+R to reset.
Fixed one small Registry bug which could sometimes cause FreezeSMS to crash, due to it not closing the KEY after opening it
Changed the default TMS9918 palette to one which more accurately represents it, thanks to Richard F. Drushel ([email protected])
Improved accuracy of sprite collision detection
[SMS]
Compatability of Master System increased to 100%, only YS(japanese) still has gfx problems
Bios emulation been fixed, now all bios's work properly.
Added one more bios to Master System (Hangon & Safari Hunt)
Changed the number of lines emulated in PAL mode to 313, fixes Micro Machines.
Enabled CodeMaster mapper support, all the CodeMaster games work great.
Rewrote the way the CodeMaster graphics modes were handled.
Changed the way VDP emulation works thanks to Charles Macdonalds findings.
Added some features to the debugger(F7) so you can stop the SMS and view memory contents and change some Z80 settings, still being improved.
Added Lightgun emulation, still needs a bit of work, press the left mouse button to shoot, left mouse button is also now mapped to button 1 on joypad.
Added 3d Glasses emulation(AUTOMATIC) so you can play 3d games now.
Improved the nationality detection
Added SaveRAM emulation, its all automatically taken care of. Should be compatible with other emulators.
Pit Fighter and Spiderman Return of Sinister 6 now work.
Fixed when certain VDP registers could be written to, as some games wanted to write to them at weird times
[GAMEGEAR]
Added the SMS caching method to gamegear.
Improved the timing fixing problems in some games, Rise of The Robots to mention one.
The PAUSE button for the SMS is now also used as the start button on GameGear
[SG1000]
Timing has been improved fixing a few games
Changed vSYNC interupt to occur only once per frame maximum instead of a possible 23 times like SMS.
Fixed some VDP registers, they now work correctly independant of what GFX mode they are in
[COLECO]
New addition to FreezeSMS, lots of games work, some dont.
The NUMPAD on the Coleco is mapped to the NUMPAD on your keyboard.
Sound emulation has been added and sounds really good.
Fixed some problems with the PALETTE.
3 bios's have been included, Original, No delay and Alternate font.
[GUI]
Added cartridge image displaying capability
Added screenshot slideshow option (thanks to LeRock for suggesting it)
Settings on the Other Settings tab of the configuration dialogue
Click to start or stop slideshow
Added sound option and Bass Boost option
Added preview images and descriptions to blitter selector
Many hours of work on FRZ files
Hundreds of new and better scans processed and added, thanks to LeRock for supplying them
Dozens of box texts added
All box texts should now say which region they are from
The form is now resizable, which also allows it to be used on a 640x480 screen
Coded a new filename listbox, with icons, flags and word wrapping
Added in-GUI BIOS changing/loading
Replaced the menu/combobox/button mess with a much nicer toolbar
Improved BIOS loading to work with savestates
You can't load more than one instance of the frontend any more
Changed shortcut jeys to Alt+? with matching accelerators on the toolbar buttons
Fixed a bug in the recent files/folders which caused errors for first-time users
No more errors for first-time users who didn't click on Config... I click on it for them! And I disable the Cancel and Close buttons! (heh)
Cleared out some unused crap in some of the third-party components, which reduced the file size a bit
Executable is now compressed and page-aligned
Added automatic colour depth switching
Colecovision support added (icon, namelist, config page)
Config dialogue now hides tabs with nothing on them yet
Zip errors are now handled better
Config dialogue ignores presses of Esc/Enter when assigning keys so you can assign them properly now
PAR dialogue improved a bit
[Freeze Editor]
Made the Freeze Editor much more user friendly
The EDITOR is used to create FRZ files for use with FreezeSMS, they contain screenshots, information and cheats about games. Download them from the FreezeSMS site or make your own!
Follow the link for FreezeSMS in the Multi-Platform Emulation section.
16:03EST - NeoGeoCD v.0.1.9 for Win 9X Released
NeoGeoCD v.0.1.9 for Win 9X, an SNK NeoGeo emulator has been released. This release includes the following features, enhancements, and bugfixes:
Correction of built-in backup memory. As for format and user name register et cetera, same as apparatus
Without inserting the CD, starting, when, because it can do in the picture of the CD-PLAYER, first with this way necessity
Please do job. In addition, as for file name from memcard.bin in backup.bin modification
It did. Note: Only Japanese it can indicate the memory manager, at present
The startup.bin and the patch.prg became unnecessary.
It corrects the screen shot of the 24/32bit color.
Follow the link for NeoGeoCD in the Console Emulation section.
15:58EST - Arnold v.1.5 for Mac OS Released
Arnold v.1.5 for Mac OS, an Amstrad CPC emulator has been released. This release is in sync with Arnold v.1.5 Source.
Follow the link for Arnold in the Computer Emulation section.
15:52EST - VirtuaNES v.0.32 for Win 9X in Japanese & English Released
VirtuaNES v.0.32 for Win 9X in Japanese & English, a Nintendo NES emulator has been released. This release includes the following features, enhancements, and bugfixes:
Fixed Auto-FrameSkip bug.
Fixed State save & movie stupid bug.
The title which revised movement defectiveness and a quiver of a screen with
a version of this time
Follow the link for VirtuaNES in the Console Emulation section.
15:49EST - DCMO6 v.0.1 for DOS Released
DCMO6 v.0.1 for DOS, a Thomson MO6 emulator has been released. This is it's initial release.
Follow the link for DCMO6 in the Computer Emulation section.
15:44EST - SC3K v.1.3 for Win 9X Released
SC3K v.1.3 for Win 9X, a Sega SC-3000 emulator has been released. This release includes the following features, enhancements, and bugfixes:
Added VGM logging (F6/F7)
Added save screenshot option (F8)
Added "About" info message (F11)
Added "Pacar" rom (now contains 21 games and 1 Basic rom)
Follow the link for SC3K in the Computer Emulation section.
15:37EST - Emulation Times, returning to it's regular format
Hey all, well, I think I have my problems liked on my home PC, which means now I can start fixing up the site.
And boy is it a mess. Dead Links mainly. So over the next couple of weeks I will be fixing/filling in the holes to
get the place up to speed. I will announce when sections are fixed & repaired. Please stand-by
Monday, October 1st, 2001
23:30EST - My computer is still down so, here is a Summary of releases durring the day:
Here is the summary for Monday:
SC3K v.1.2 - Win 9X - Sega SC-3000 Computer Emulator
Xega v.0.08 - Win 9X - Sega Genesis Console Emulator
Visual Boy Advance v.0.5 - Win 9X - Nintendo Gameboy Advance
Teo v.1.7 - Win 9X - Thompson T08 Emulator
NeoGeoCD v.0.1.8fix - SNK NeoGeo Emulator
Boycott Advance v.0.11 - Java - Nintendo Gameboy Advance
Glukula v.0.5 - Linux - Sinclair ZX Spectrum
ZSNES v.1.337 - Win 9X, Linux, & DOS - Nintendo SNES
Follow the links for emulators in the appropriate Emulation section.
Copyright (C) 2001 Emulation Times
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